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iOS Rust hot-patching complete. - Today's goal: Android and Windows. - Tomorrow: WASM 3 out of 6 platforms ready. 500ms per patch.
27,735 görüntüleme • 1 yıl önce •via X (Twitter)
11 Yorum

Our patch time should drop by another 100ms once hardlinking is sped up in rustc.

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

hot reloading was the last missing piece of dioxus, and it's already on ios? can't wait to try it!🙌

There will always be more work to do but this should accelerate a lot of future progress! We really want to build out the libs / ecosystem / UI components and having hot patching will make that much faster.

Looking forward to tomorrow! 🚀

Beyond based

damn you guys are cooking 🔥

Curious if this is generic enough to work across any rust apps, ie egui? Or is it very specific to dioxus?

Any rust program! Here it is working with ratatui.

Ok I’m hopping in. Been lurking on this project for a while going to finally test it out.

Nice

