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iOS Rust hot-patching complete. - Today's goal: Android and Windows. - Tomorrow: WASM 3 out of 6 platforms ready. 500ms per patch.

27,735 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Dioxus 🧬
Dioxus 🧬vor 1 Jahr

Our patch time should drop by another 100ms once hardlinking is sped up in rustc.

Profilbild von RedDeer.Games
RedDeer.Gamesvor 1 Jahr

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Profilbild von Weywot
Weywotvor 1 Jahr

hot reloading was the last missing piece of dioxus, and it's already on ios? can't wait to try it!🙌

Profilbild von Dioxus 🧬
Dioxus 🧬vor 1 Jahr

There will always be more work to do but this should accelerate a lot of future progress! We really want to build out the libs / ecosystem / UI components and having hot patching will make that much faster.

Profilbild von Wasmer
Wasmervor 1 Jahr

Looking forward to tomorrow! 🚀

Profilbild von Bewinxed
Bewinxedvor 1 Jahr

Beyond based

Profilbild von rubbie kelvin
rubbie kelvinvor 1 Jahr

damn you guys are cooking 🔥

Profilbild von sjosh
sjoshvor 1 Jahr

Curious if this is generic enough to work across any rust apps, ie egui? Or is it very specific to dioxus?

Profilbild von Dioxus 🧬
Dioxus 🧬vor 1 Jahr

Any rust program! Here it is working with ratatui.

Profilbild von Schema
Schemavor 1 Jahr

Ok I’m hopping in. Been lurking on this project for a while going to finally test it out.

Profilbild von hggrandi
hggrandivor 1 Jahr

Nice

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