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iOS Rust hot-patching complete. - Today's goal: Android and Windows. - Tomorrow: WASM 3 out of 6 platforms ready. 500ms per patch.

27,735 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Dioxus 🧬
Dioxus 🧬1 год назад

Our patch time should drop by another 100ms once hardlinking is sped up in rustc.

Фото профиля RedDeer.Games
RedDeer.Games1 год назад

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Фото профиля Weywot
Weywot1 год назад

hot reloading was the last missing piece of dioxus, and it's already on ios? can't wait to try it!🙌

Фото профиля Dioxus 🧬
Dioxus 🧬1 год назад

There will always be more work to do but this should accelerate a lot of future progress! We really want to build out the libs / ecosystem / UI components and having hot patching will make that much faster.

Фото профиля Wasmer
Wasmer1 год назад

Looking forward to tomorrow! 🚀

Фото профиля Bewinxed
Bewinxed1 год назад

Beyond based

Фото профиля rubbie kelvin
rubbie kelvin1 год назад

damn you guys are cooking 🔥

Фото профиля sjosh
sjosh1 год назад

Curious if this is generic enough to work across any rust apps, ie egui? Or is it very specific to dioxus?

Фото профиля Dioxus 🧬
Dioxus 🧬1 год назад

Any rust program! Here it is working with ratatui.

Фото профиля Schema
Schema1 год назад

Ok I’m hopping in. Been lurking on this project for a while going to finally test it out.

Фото профиля hggrandi
hggrandi1 год назад

Nice

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