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Is 3D Gaussian Splatting now the best medium for product visualization? 🤔 #playcanvas #supersplat

38,001 views • 1 year ago •via X (Twitter)

11 Comments

Rich Unemployment Group's profile picture
Rich Unemployment Group1 year ago

Nice scan. Which app did you use?

Will Eastcott's profile picture
Will Eastcott1 year ago

It’s not my scan. Click the link I added to view the splat. From there, you can get to epigraph’s user page (where you’ll find more of their work). They used Blender to generate the photogrammetry. I don’t know what they used to train the splat. But SuperSplat for editing and PlayCanvas for rendering.

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AndaSeat1 year ago

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FXTUREVESCENT's profile picture
FXTUREVESCENT1 year ago

Will, I absolutely love what you and the playcanvas/supersplat team are doing for 3DGS. I can’t wait to see future compression improvements as well 😉

Will Eastcott's profile picture
Will Eastcott1 year ago

Thank you so much - the team and I really appreciate it. 🙏

Calavera's profile picture
Calavera1 year ago

It's the best and I wonder why giants like Amazon are not on full speed integrating it and tools for 3rd party sellers on their platforms.

Rémi Rousseau's profile picture
Rémi Rousseau1 year ago

definitely our conviction and the reason why we built @Doly_app It’s early but we think ecommerce is going to shift to this quickly : Thank you for building playcanvas and your amazing splat support by the way!

AVF ᯅ's profile picture
AVF ᯅ1 year ago

this looks amazing, is it a scan or synthetic ?

Will Eastcott's profile picture
Will Eastcott1 year ago

Photogrammetry was rendered in Blender, so it’s “synthetic”.

James Kelly 🏴󠁧󠁢󠁳󠁣󠁴󠁿's profile picture
James Kelly 🏴󠁧󠁢󠁳󠁣󠁴󠁿1 year ago

Seems to struggle a bit with the rubber - at the glancing angles it looks like translucent plastic. Can't complain at 12mb though!

Will Eastcott's profile picture
Will Eastcott1 year ago

I reckon we can get it down to ~3MB in the next few weeks. 🗜️

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