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IT WORKS!!! VROID PEOPLE CAN TEST PHYSICS IN BLENDER AS WELL FOR THEIR VRM SPRING BONES!!!!!!!! Acts like wiggle bone plugin pretty much except it can be exported into VRM after editing model in Blender.
31,329 Aufrufe • vor 2 Jahren •via X (Twitter)
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I still like the Swingy Bone Physics addon since they have a bone link feature that's nice for skirts. Although for my next model I want to experiment skirt-leg constraints for fun! And I know just how to do it!

@ElenaYukihyo @CrusadeDemon @internalistVT @Evolite4 👀

...are you telling me that theoretically, I can bypass unity altogether??

I know two people who dislike Unity that pretty much do Vroid Studio, edit model only in Blender, and export VRM just fine.

@ItsRogueRen Wait Didn't the plugin already have spring bones support? I've had it for a while now. Or did I download some alpha thing because I do it from GitHub I think this update is specifically for the new collider specs?

Idk, I know it was being tested back in Blender 3.6 or something, either way it's known knowledge to me now and that's what matters.

This is HUGE!! FINALLY!!!!

i thought you known this Kana , i think its not new but thought people who work alot with vrm knew about it. I was suprised too when seen it but they actually made it work
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exported the model to vrm format in case we cant have it in the game after 4/11 update , you can get the file in my p
Apekweit
17,330 Aufrufe • vor 1 Jahr
