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Its finally here! The Dropjacket is now available.
155,855 görüntüleme • 1 ay önce •via X (Twitter)
40 Yorum

LETS GOOOOO

Are you planning to update this asset to support Modular Avatar installation? I use Modular Avatar, but I'm finding it really difficult to fit this asset onto other avatar bodies. If not, is there perhaps a guide or tutorial on how to install it on different bodies?

If I do a booth release as many are requesting, I'll pick a few popular booth bases and also add Modular Avatar as an alternative to VrcFury. There are some advice included in the ReadMe for fitting it to other bodies, but in general, its a complex process that's hard to guide.

I have a question. How does this work on a technical level? Is it multiple meshes of the same jacket at various stages? Or is it just a shape key tied to the angle of the arms 😅 very cool never the less

Single mesh, barely any blend shapes (just used to make the squishing of clothes look better). It's primarily bones, constraints, and physbones.

That's really cool! I've made a few assets myself (never sold anything) and I always wanted to create such an effect ^~^ well done. might consider grabbing this because it's cute 😅

HOW ?!

this is such a cool asset, i can’t wait to add it! your work is so impressive are!!

🙂 yeah, the jacket is what I’m noticing, ONLY THAT NOTHING ELSE lol

.... I need to learn how to make this

@VrronicaJae I NEEED IT ITS SO GOOD

Surely this is optimized right?

I would absolutely buy this if it were available for Velle 👀💕

LETS GOOOO IT LOOKS AMAZING!!

LETS GO BABEEEEEEE

@nichun0418 엄마 이거 가능한거야?

Love the jacket! But wanted to ask what base is it that your using love the assets on it 👌

My Avi body base is a heavily edited ZinRp body.

Thank you for the info! Love the model and will be looking into the jacket to get, Have a wonderful day! 👌

Oooohhhhh and it like falls! Ohhhhhhh neat neat

I HAVE A MIGHTY NEED

Would this work for vem in warudo?

how the fu-

I saw that you mentioned you might make your jacket compatible with Modular Avatar, and I'm really excited about that. If you decide to release it, may I ask if you plan to offer versions compatible with popular Japanese avatars as well? If so, I would be absolutely delighted.

That's the plan. I haven't decided on which ones and how many though. Any suggestions?

Thank you so much! I'm really happy to hear that you're planning to support Japanese avatars as well. Personally, I use Kumaly as my main avatar, so I would be incredibly happy if you decided to support it. I'm really looking forward to your release. I can't wait to see it!

Are making assets for everyone :3 CLAPPIS SOOOO CUUUUUTE

Holy shit finally 😂 YIPPEE

とてもおこがましい質問なのですが、Boothで販売する予定はありますでしょうか?

@DrimiVR This is so cool like u

Ah for quick degeneracy I bet hehe

(ノ≧∀≦)ノGJ

damn this is so good

@TsuzenArt Hell yeah!

Would this work for YugiMiyo?

I can't guarantee it working for any avatar base I don't officially support. Many users have had success adapting it to other avatars though, just needs a bit of re-scaling in unity so elbows match. I'll add YugiMiyo to the list of potential avatars for the Booth release.

Thank you! Yugimiyo is so criminally undersupported

Sorry to bother you. I bought this jacket. I'd like to make the shoulder slide lower than it currently does. Which parameters or settings should I adjust to achieve that?

Does it not slide all the way down to the elbow while the arm is straight? Or does it not slide far enough when your arm bends? If it is the former, you can adjust the Slide_LeftArm_Down animation. If its the later, find "Left arm slide" in the blendtree, increase 1.5 to 2 or so.

Got it! I tested it yesterday, and adjusting it to 2.2 made it slide down below my elbow. It also doesn’t look as abrupt. Thank you for the tutorial! Unfortunately, I’m using Lumina, so some poses cause the hand area to clip through. I had to scale the whole thing up instead.




