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It's hard to describe how satisfying the game can get when everything clicks and you lose yourself in the movement. Sidenote: In this video I enabled an accessibility setting, inspired by Celeste 64, that projects a line beneath you for better ground placement.
45,359 次观看 • 1 年前 •via X (Twitter)
9 条评论

Kjael // Skaling Ventures1 年前
Overthinking is natural, but instead of looping through endless ‘what-ifs,’ try this: map your best, worst, most likely, and wildcard outcomes. It’s a game-changer for clarity and action. Here’s the playbook:

Salaxio1 年前
is there an option with just a circle on the floor ? I really like how crash 4 does it

Fabraz: Demon Turf & Tides1 年前
It's hard to imagine a free-cam 3D Platformer without some sort of dropshadow below the character!

Franky Wish1 年前
Loving the music!

Chris Vassilico1 年前
Love the mobility! Looks fun!

Tolos1 年前
Will it be possible to adjust the field of view?

Fabraz: Demon Turf & Tides1 年前
Absolutely, we have FoV sliders.

Zanzuki931 年前
This looks awesome :D

alexautum1 年前
That’s such a nice setting. I’ve always had a lot of trouble judging where I am in the air or how close I am to a stand-on-able thing in 3D platformers
