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I've always loved games where the main menu changes to a different background after you beat the final boss. So…since every world in Emberward has its own boss stage, maybe it would be cool to make one for each of them!? 🤔 #gamedev | #ゲーム開発 | #screenshotsaturday
18,367 просмотров • 5 месяцев назад •via X (Twitter)
Комментарии: 8

That is so cool! Thanks for the inspiration by the way.

This is nice menus are so hard to get right

If you can figure out the UI of it, give me an option to have a random one each time!

Spec Ops: The Line did something similar, and it was great!

This looks so cool ! I'm really hesitating on waiting the 1.0 to really play a lot to the game, do you have an idea on the release date ? And thanks for this game, it's kinda what I always dreamt of, it's absolutly amazing !!!

Thanks! I don't have an exact date yet, but I guess it'll probably be around late July to early August. There'll be some new stuff in 1.0, but most of the current content won't change too much. So I think it's totally fine if you want to start playing now, just don't burn yourself out before 1.0 😆

Thank you so much for your answer ! I guess I will start to play now then !

Yes! (if you really want/afford to) These help to bookmark where you are in the game and show progress since last time. I really enjoyed opening up Half Life 2 and seeing a new menu screen, thinking to myself - 'Ah, I remember that'. A lasting memory as you continue to play.
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Here is the opening scene of Bloodcrave. We thought it would be cool to have a seamless transition from the main menu to the first scene. How do you like it? VAs: Chloe: Melody Muze VO Violet: @CremeChu Kurt: LuckyLucas - 🔞 Emily: @bakusatsuho #screenshotsaturday #viusalnovel
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