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I've been asked many times how we achieved these micro-interactions and meaningful animations with Google Maps SDK. The secret? We skip most Google Maps APIs and render ourselves 😅.

119,289 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Ridwan Aditama | 🇮🇩 in 🇳🇴
Ridwan Aditama | 🇮🇩 in 🇳🇴1 год назад

So how do you render the maps? Are they still using the Library APIs and then render the animations on top of the maps layer? Thanks for the answer :D

Фото профиля Cyril Mottier
Cyril Mottier1 год назад

The map itself is rendered with Google Maps SDK using the Compose wrapper. That's it. Everything else is custom: markers, dialogs, overlays, etc. The hardest part? Syncing decorations with map scrolls/flings. The less you rely on Google Maps, the better.

Фото профиля APILayer
APILayer1 год назад

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Фото профиля Luca
Luca1 год назад

i'll never forget the proprietary zenly map feature 🥲

Фото профиля Cyril Mottier
Cyril Mottier1 год назад

That's the next step to "custom" 😜

Фото профиля Anmol Verma ⚡️
Anmol Verma ⚡️1 год назад

Do you draw a gl surfaceview on top of google maps ? If yes, Does that even work with hardware rendering enabled now ? Or this is not opengl and you map these markers and cluster then based on map zoom listeners ?

Фото профиля Cyril Mottier
Cyril Mottier1 год назад

No we render/animate all markers with Compose (rarely with shaders). So almost no OpenGL involved here. Yes we sync decorations with map scrolls/flings

Фото профиля oa
oa1 год назад

damn i used to use zenly

Фото профиля Benoit Letondor
Benoit Letondor1 год назад

That's the most impressive part actually, doing it yourself!

Фото профиля crunch
crunch1 год назад

LOOKS SIIICKKKKK🤌🤌🤌

Фото профиля Jeyniee Daniels
Jeyniee Daniels1 год назад

I love it

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