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I've been asked many times how we achieved these micro-interactions and meaningful animations with Google Maps SDK. The secret? We skip most Google Maps APIs and render ourselves 😅.

119,289 görüntüleme • 1 yıl önce •via X (Twitter)

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Ridwan Aditama | 🇮🇩 in 🇳🇴 profil fotoğrafı
Ridwan Aditama | 🇮🇩 in 🇳🇴1 yıl önce

So how do you render the maps? Are they still using the Library APIs and then render the animations on top of the maps layer? Thanks for the answer :D

Cyril Mottier profil fotoğrafı
Cyril Mottier1 yıl önce

The map itself is rendered with Google Maps SDK using the Compose wrapper. That's it. Everything else is custom: markers, dialogs, overlays, etc. The hardest part? Syncing decorations with map scrolls/flings. The less you rely on Google Maps, the better.

APILayer profil fotoğrafı
APILayer1 yıl önce

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Luca profil fotoğrafı
Luca1 yıl önce

i'll never forget the proprietary zenly map feature 🥲

Cyril Mottier profil fotoğrafı
Cyril Mottier1 yıl önce

That's the next step to "custom" 😜

Anmol Verma ⚡️ profil fotoğrafı
Anmol Verma ⚡️1 yıl önce

Do you draw a gl surfaceview on top of google maps ? If yes, Does that even work with hardware rendering enabled now ? Or this is not opengl and you map these markers and cluster then based on map zoom listeners ?

Cyril Mottier profil fotoğrafı
Cyril Mottier1 yıl önce

No we render/animate all markers with Compose (rarely with shaders). So almost no OpenGL involved here. Yes we sync decorations with map scrolls/flings

oa profil fotoğrafı
oa1 yıl önce

damn i used to use zenly

Benoit Letondor profil fotoğrafı
Benoit Letondor1 yıl önce

That's the most impressive part actually, doing it yourself!

crunch profil fotoğrafı
crunch1 yıl önce

LOOKS SIIICKKKKK🤌🤌🤌

Jeyniee Daniels profil fotoğrafı
Jeyniee Daniels1 yıl önce

I love it

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21,627 görüntüleme • 6 ay önce