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✨ I've been using #Unity3D for 12 years. ✨ I'm using Blender's GeoNodes for a procedural mesh that's realtime-animated with a custom shader in Unity. ---(reminiscing, reflection follows)-- At some point, you realize it's 'all' states, relationships, and data/information. What is, isn't, and how they relate, subject to laws,... show more
102,829 views • 7 months ago •via X (Twitter)
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