Video wird geladen...
Video konnte nicht geladen werden
I've been working on structural integrity and stress simulation for the last couple of weeks. Still not sure this is viable for a full game in terms of performance, but maybe. Can now handle one building at 60 fps, but still a lot of optimizations left.
126,672 Aufrufe • vor 2 Monaten •via X (Twitter)
36 Kommentare

Debug visualization of the stress simulation

The potential for accidental swastikas is dangerously high

PLEASE PLEASE I NEED THIS. I am not even exaggerating. All my life I wanted a game that was just THIS. The only thing close to that is Detonate (an old ass obscure game) or Teardown with mods

If you can make the next Red Faction-like game, I'll take two please and thanks! :P

If you could have this for the brick, then some kind of metal and wood simulation you'd have a highly successful construction/destruction sim on your hands (And endless youtube videos!). No need for a campaign or anything, just... endless building possibilities

Looks like a really fun project. It would be cool to model the performance of different materials differently. For example wooden beams that are very strong along their axis but snap easier when hit from the side.

Wouldn't it be possible to budget and frame-step the simulation? The minecraft water approach, surely a compromise players could accept if the game is fun.

It’s already doing that :-O

In the game The Finals, the destruction physics is far simplified, but I am still very impressed with what they did: hundreds of fully destructible buildings, real time, in a competitive fps. And you can still play inside the toppled ruins.

Wonderful! 🤩🤩🤩

Hey Dennis, been keeping a close watch on your work. I love teardown so much, I cant wait for what's next.

Amazing work !! Would love to play a game which just lets me be a super hero and tear through the city

Eh if you just add more materials to make it more realistic your FPS should jump tremendously. Concrete even when shot by a tank produces dust and big chunks, not voxels. Collecting small chunks at rest at the bottom into one big "garbage pile mesh" that can grow could also help

That was honestly the one thing that felt unsatisfying about Teardown. I understand why it couldn't have this, but I always would be missing a pixel when anticipating the collapse.

yes please!

Is this all simulated on CPU?

is this pre-cracked?

Amazing! Playing teardown with my son has been such a special experience, great project! 🥰 I'm working on an ai native CAD kernel maybe there's something there to drive more voxel simulations? I've more done volume meshing for simulation and analysis not gaming though.

this is nuts

I really hope you manage it. Voxel games with physics have always had a bit of a styrofoamy quality to them without such systems.

Ever since I was a child, I’ve dreamt of playing a shooter – say, one set in the Second World War – with that level of destructibility… Just imagine firing from a tank at a window from which shots were being fired, and watching half the floor get blown to bits, brick by brick 🥵

I want it! meanwhile I'm doing child's play over in Blender 😅

Honestly, I find posts like this a bit funny. We have random indies making entire simulations for a game project, things which take other industries months to years to create and charge thousands for, often with decent quality. What I am saying is: this is cool.

Super cool and impressive as always!😎I love the "Ice Age"-like animation of the crack propagating through the wall!

sooo good :D

insane work man

This is insanely cool. I thought this was pre-baked sim when I first saw it! Incredible performance!

So satisfying to watch

looks great!! is it possible for something like this to work in multiplayer?

So gooood

Oh my god please

Looks amazing

@yacineMTB

@Michael_Moroz_ Make a demolition game, one item at a time and you’re good to go 👍

60 fps on what hardware 🧐

This would be incredible for a game, like how Red Faction Guerilla did it in 2009, combining Action Espionage with destruction to infiltrate enemy bases. This would be perfect for it.
Ähnliche Videos
Sensitive content
Still a wip and what not but i've been cooking, It looks a lot better in blender but im in the process of normalizing all the weights
🦴Burning_Sea 🔜LVFC,TFF,FWA
28,669 Aufrufe • vor 1 Jahr

