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I’ve opened a PR to React Native to add support for 120 FPS Animations while using the Animated API 🚀 Check it out:

10,961 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Hirbod
Hirbodvor 1 Jahr

Amazing. The RN / @expo template should ship with CADisableMinimumFrameDurationOnPhone: true by default. It’s an easy miss.

Profilbild von Oskar Kwaśniewski
Oskar Kwaśniewskivor 1 Jahr

@expo Totally, I will add it to the built-in template once this gets merged.

Profilbild von Akool Inc
Akool Incvor 1 Jahr

🎉 We're honored to be featured on @SiliconANGLE ! Following last week’s launch of Akool Live Camera, we’re excited to see growing interest in the future of real-time AI video generation. 💡 Unlike traditional AI video tools, Live Camera creates photorealistic avatars that mirror your voice, gestures, and expressions — live and unscripted. It's perfect for virtual meetings, livestreams, and even AR environments. From live multilingual translation to real-time face swaps, Akool is shaping the future of human-AI interaction. 🗣 “Real-time avatars aren’t a future promise — they’re a present reality.” – Jiajun Lu, CEO of Akool 📖 Read the full article: #Akool #AkoolLiveCamera #AIAvatars #RealTimeAI #AIVideo #SiliconANGLE #TechInnovation #Startups #FutureOfCommunication

Profilbild von Stanley Bridge
Stanley Bridgevor 1 Jahr

Does this remove the need for Reanimated

Profilbild von Aris ngoy
Aris ngoyvor 1 Jahr

why was 60 fps hard coded to begin with ?

Profilbild von Oskar Kwaśniewski
Oskar Kwaśniewskivor 1 Jahr

Looks like the API to retrieve device frame rate was introduced in iOS 15, and probably that’s when the first iPhones with ProMotion started dropping

Profilbild von ehsan
ehsanvor 1 Jahr

noice

Profilbild von Tarun
Tarunvor 1 Jahr

smooooooth

Profilbild von akinn.eth
akinn.ethvor 1 Jahr

awesome

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