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I've put sam3d.cpp up on GitHub! Currently have sam3d-body working that tracks body movements and recreates an unflattering body mesh.

12,876 görüntüleme • 15 gün önce •via X (Twitter)

10 Yorum

Richard Palethorpe profil fotoğrafı
Richard Palethorpe15 gün önce

Presently I only have 60% GPU util, so there is room left for improvement on live tracking.

Henry Paradiz profil fotoğrafı
Henry Paradiz15 gün önce

I've been working on a non-model way of doing this. Your results seem more accurate but slower to update the skeleton. I added face tracking as well. My end game is trying to figure out how to combine all the various techniques and get 60 fps.

Richard Palethorpe profil fotoğrafı
Richard Palethorpe15 gün önce

What's that using? Is it 3d or 2d?

Henry Paradiz profil fotoğrafı
Henry Paradiz15 gün önce

It's a custom engine in rust. All software on the CPU. I haven't thrown Astro at it yet. It's mostly a mix of GPT 5.6 and Claude. I grabbed like 70 papers on motion capture and put them in a folder and had agents keep iterating. It edits a VRChat skeleton avatar

Marco profil fotoğrafı
Marco15 gün önce

Love it. 👏Finally working in the browser. 🦾 I run this on iOS without any models. But sadly only possible in iOS. Needs more love with 3D model and rigging buts it’s working.

HolyVR Gaming Studio profil fotoğrafı
HolyVR Gaming Studio15 gün önce

Can you create animations based on this ?

Richard Palethorpe profil fotoğrafı
Richard Palethorpe15 gün önce

Yes, just need an exporter

Jonathan Nash profil fotoğrafı
Jonathan Nash15 gün önce

Looks good. Can I use this data in blender? Transfer to mesh of my choice?

Richard Palethorpe profil fotoğrafı
Richard Palethorpe15 gün önce

Not yet, but shouldn't be too hard to export it to whatever data format (glb?)

Rik Arends profil fotoğrafı
Rik Arends15 gün önce

Is it realtime? What framerate are you getting / what gpu

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