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I've rewritten (Offsets, Regions, etc.) in Rust. Tests pass and everything seems to work. Now I need a benchmark to compare rendering speed. It certainly looks fast. But then it did before. 🤷‍♂️

11,300 views • 1 year ago •via X (Twitter)

11 Comments

Will McGugan's profile picture
Will McGugan1 year ago

Everything is faster AFAICT. Even the simplest atomic operations.

Will McGugan's profile picture
Will McGugan1 year ago

Interestingly, attribute access is *slower*. If only by a few nanoseconds.

PDF GPT's profile picture
PDF GPT2 years ago

Stop wasting time reading 50 page documents. This AI tool is like ChatGPT for reading faster. Just upload any PDF and ask a question. It will give you an answer with page citations in seconds. Try it for free.

Hamad Rehman's profile picture
Hamad Rehman1 year ago

A small writeup on this will be golden.

Mike Henry 🌈🏳️‍⚧️'s profile picture
Mike Henry 🌈🏳️‍⚧️1 year ago

how hard will it be to distribute on PyPI and conda-forge?

Will McGugan's profile picture
Will McGugan1 year ago

PyPI was easy. I assume Conda will be a similar story.

Circfruit's profile picture
Circfruit1 year ago

You write in Rust? 🧐

Will McGugan's profile picture
Will McGugan1 year ago

I do now!

Murli Tawari 🐧's profile picture
Murli Tawari 🐧1 year ago

What are some of the specific areas that are the slowest and you would like to re-implement?

Andrea Griffini's profile picture
Andrea Griffini1 year ago

If the code got simpler/shorter/easier-to-understand then IMO it's a change that makes sense, if not then you just made the code worse. Speed for such a low CPU load makes in my opinion no sense (It's ok if it's about learning rust and you wanted something simple to start).

Dene's profile picture
Dene1 year ago

Textual rewrite in rust soon? I’d love to contribute to that

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