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I've rewritten (Offsets, Regions, etc.) in Rust. Tests pass and everything seems to work. Now I need a benchmark to compare rendering speed. It certainly looks fast. But then it did before. 🤷‍♂️

11,300 次观看 • 1 年前 •via X (Twitter)

11 条评论

Will McGugan 的头像
Will McGugan1 年前

Everything is faster AFAICT. Even the simplest atomic operations.

Will McGugan 的头像
Will McGugan1 年前

Interestingly, attribute access is *slower*. If only by a few nanoseconds.

PDF GPT 的头像
PDF GPT2 年前

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Hamad Rehman 的头像
Hamad Rehman1 年前

A small writeup on this will be golden.

Mike Henry 🌈🏳️‍⚧️ 的头像
Mike Henry 🌈🏳️‍⚧️1 年前

how hard will it be to distribute on PyPI and conda-forge?

Will McGugan 的头像
Will McGugan1 年前

PyPI was easy. I assume Conda will be a similar story.

Circfruit 的头像
Circfruit1 年前

You write in Rust? 🧐

Will McGugan 的头像
Will McGugan1 年前

I do now!

Murli Tawari 🐧 的头像
Murli Tawari 🐧1 年前

What are some of the specific areas that are the slowest and you would like to re-implement?

Andrea Griffini 的头像
Andrea Griffini1 年前

If the code got simpler/shorter/easier-to-understand then IMO it's a change that makes sense, if not then you just made the code worse. Speed for such a low CPU load makes in my opinion no sense (It's ok if it's about learning rust and you wanted something simple to start).

Dene 的头像
Dene1 年前

Textual rewrite in rust soon? I’d love to contribute to that

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