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jumpthrow bind in CS2 alias "+boing" "+jump" alias "+ding" "-attack; -attack2" alias "+dong" "-jump" bind "key" "+boing; +ding; +dong" credit to @AMZ_lastreet
1,472,934 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

@ZeusperCS @AMZ_lastreet classic counter-strike players returning to the ooga booga ways instead of embracing the qol features they were given

@ZeusperCS @AMZ_lastreet we go back to our scuffed ways

@AMZ_lastreet I still cant belive someone doesnt understand how the new jump throw works 🤡

@AMZ_lastreet Everyone understands how it works. Some people just prefer to bind it to what they're used to.

@AMZ_lastreet I was told we dont need it anymore

@AMZ_lastreet you don't, but a lot of people including myself prefer to bind one key (mouse button for example) and always time it perfectly.

@AMZ_lastreet You can also create a jumpthrow config and run it on every startup.

@AMZ_lastreet If you want to buy and equip your nades with the same button: alias "+equiphe" "slot6" alias "+buyhe" "buy hegrenade" bind "key" "+equiphe; +buyhe" alias "+equipflash" "slot7" alias "+buyflash" "buy flashbang" bind "key" "+equipflash; +buyflash"

@AMZ_lastreet now how do we get a runjumpthrow bind?

@AMZ_lastreet cs players complaining about the game becoming "too easy", valve makes it a bit harder, cs players:
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