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Just a normal collision test #UE5.1 #RealTime
Комментарии: 10

Fantom_adventures3 лет назад
How do you get the furr effect?

Ryan Corniel3 лет назад
Oh it's just using UE's groom system. Created the fur in Cinema 4D as splines and exported that into Unreal

sniper18213 лет назад
My gpu looking at this

drknss3 лет назад
@DevHontran realtime ?

Ryan Corniel3 лет назад
@drknssBYsascha @DevHontran Indeed!

Armando V3 лет назад
Looks amazing!

EarlyOwl🦉👉🏽 Luna & the Bridge of Hearts 🐻3 лет назад
@indiegamesdevel Wonderful animation. Feels like it is plying hide and seek with me 😍

|Jenna|3 лет назад
Cute

EdricJoe03 лет назад
How did you get collisions with the sphere? I thought grooms only supported collisions with it's bonded skeletal mesh?

Ryan Corniel3 лет назад
The sphere is actually a part of a skeletal mesh. It's hard bound to the tip of a bone 😊
