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Just a normal collision test #UE5.1 #RealTime
10 Yorum

Fantom_adventures3 yıl önce
How do you get the furr effect?

Ryan Corniel3 yıl önce
Oh it's just using UE's groom system. Created the fur in Cinema 4D as splines and exported that into Unreal

sniper18213 yıl önce
My gpu looking at this

drknss3 yıl önce
@DevHontran realtime ?

Ryan Corniel3 yıl önce
@drknssBYsascha @DevHontran Indeed!

Armando V3 yıl önce
Looks amazing!

EarlyOwl🦉👉🏽 Luna & the Bridge of Hearts 🐻3 yıl önce
@indiegamesdevel Wonderful animation. Feels like it is plying hide and seek with me 😍

|Jenna|3 yıl önce
Cute

EdricJoe03 yıl önce
How did you get collisions with the sphere? I thought grooms only supported collisions with it's bonded skeletal mesh?

Ryan Corniel3 yıl önce
The sphere is actually a part of a skeletal mesh. It's hard bound to the tip of a bone 😊
