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just made a video on how this works technically spoiler: it is something you never thought of, but it makes a lot of sense
134,962 次观看 • 3 天前 •via X (Twitter)
34 条评论

mucho mas "simple" de lo que me esperaba, pero ahora al menos se qué cojones está pasando pq no daba crédito con tanto mashup

hay otros mods que se basan en reescribir el engine de muchos juegos en rust y poderlos moddear más fácil, es lo que hace @chasmmmmmmmmmmm tiene reescrito el engine del skate 3 y puede meterlo en cualquier juego que reescriba en rust fácilmente

@gonzzzalo_ @chasmmmmmmmmmmm Is your conclusion here more so that the hype around these mods is overrated, or do you think this could just be the beginning of Pandora’s box in terms of creating new games out of old / modding etc

@gonzzzalo_ @chasmmmmmmmmmmm some of these mods are actually not fun, just something cool to show on the internet however with time im sure things are gonna get better im sure there are a lot of people working on great mods already

The MW2 Skate 3 mod doesn't work like that, it's a genuine mod

lol @JadenJTW has some thoughts on this

@JadenJTW relax pal

This is true. HOWEVER Decompiling games has become an exponentially easier thing to do with AI, and so we will be seeing more and more of this sort of thing, not just passthrough mods.

we are going to see so much stuff, however people are more familiar with normal mods than passthrough mods

is this AI voice?

yes, 11labs

not all of these are pass through mods

true, some are rust engine rewrites + genuine mods, but those we already know how they work

there are a few that dont work like this, and genuinely RE the games' code into something native and reusable that then is a true mod

true, @chasmmmmmmmmmmm ‘s community is rewriting the engines in rust and actually modding them

Capo

Thank you for the explanation; that's so damn cool honestly

que locura es esta

hay muchas cosas que sigo sin entender del todo 😂 pero muy loco la verdad

@jed_the_artist dis what I was talkin bout earlier.

Ima merge need for speed and midnight club

Easiest way to tell the passthrough mod clips from the actual source code mods is whether the player has a shadow that is represented in the environment. To my knowledge, the passthrough mods can't render shadows correctly.

Great video! Super easy to follow. Ty!!

thanks! only took 11 tries to get it right hahaha

@BrendonKrato mano é inacreditável

its literally oblivion remastered lmao

It’s so easy I just found out how to do it today. Easy but hard to learn once you learn simple

🤌

So I wouldn't be able to put just Elden Rings Combat into Valheim?

what is the role of AI in this?

mostly writing the code that communicates both games you can also do it by hand i guess

why sudden surge of this kind of stuff

AI

was it difficult prior to AI ?
