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Just minted 2 3D Blorbaks from Marco Mori👾's Curated onchain 3D drop on MONA. Edition Size: 75 Price: 0.02 ETH Chain: Ethereum Marco is a Germany-based 3D artist known for his surreal, playful, and slightly twisted digital sculptures. More below >>>

324,543 次观看 • 1 年前 •via X (Twitter)

10 条评论

Justin Melillo ᯅ MONA 的头像
Justin Melillo ᯅ MONA1 年前

I love @macomoroni's work because it blends experimental techniques with a distinctive sense of humor, transforming the bizarre into the beautiful. Explore and collect only on @monaverse, the home for onchain 3D art:

Nina ✦ Designnina.btc 的头像
Nina ✦ Designnina.btc1 年前

@macomoroni This is so amazing!!!!!!!!!!!!!!!

Justin Melillo ᯅ MONA 的头像
Justin Melillo ᯅ MONA1 年前

@macomoroni right?? I love his work

Nina ✦ Designnina.btc 的头像
Nina ✦ Designnina.btc1 年前

@macomoroni I’m amazed my the details. To reach this result… you have to be very skilled and…. Patient 😅

Justin Melillo ᯅ MONA 的头像
Justin Melillo ᯅ MONA1 年前

@macomoroni yes very true

MONA 的头像
MONA1 年前

@macomoroni His work is so beautiful and bizarre

Arthr 的头像
Arthr1 年前

@macomoroni

Justin Melillo ᯅ MONA 的头像
Justin Melillo ᯅ MONA1 年前

@macomoroni

Marco Mori👾 的头像
Marco Mori👾1 年前

Let's gooooooo 🔥🔥🔥

Justin Melillo ᯅ MONA 的头像
Justin Melillo ᯅ MONA1 年前

🔥 🔥 🔥

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10KA👟

39,304 次观看 • 2 年前

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Hypercars

152,391 次观看 • 3 天前

🔴 Finally! NVIDIA has finally made the code for Neuralangelo public! It has the ability to transform any video into a highly detailed 3D environment, and it's a technology related to but DIFFERENT from NeRF. 💡 Here's how it works: It takes a 2D video as input, showing an object, monument, building, landscape, etc., from various perspectives and analyzes details such as depth, size, and the shapes of objects. From this, the AI sketches an initial 3D model, similar to how an artist molds a figure. This representation is then refined to highlight more details, just as an artist would make the final touches when sculpting. The result is a 3D environment/model, perfect for use in any environment. Imagine the applications it will have for video games, cinema, virtual environments, VR, and more! 📽️🎮 💡 More details: A year ago, an article was presented on a groundbreaking technique called NVIDIA's Instant NeRF. This technique turns images into stunning 3D scenes in a short time, ideal for creating realistic models for video games and other applications. Although Instant NeRF had a lot of potential, the generated models were not perfect and often lacked detailed structures, appearing somewhat cartoonish. A year on, NVIDIA releases a new technique based on Instant NeRF, named Neuralangelo. This enhances the fidelity of surface structures. While NeRF reconstructs real objects in virtual environments from images or videos, Instant NeRF speeds up this process, and Neuralangelo further improves the quality, making the generated objects appear even more realistic when examined up close. Neuralangelo improves Instant NeRF's approach in two key ways related to the hash grid encoding technique: 1⃣ Numerical gradients have been used to compute higher-order derivatives as a smoothing operation. This optimizes the "hash grid" encoding using numerical rather than analytical gradients, providing a smoother input to the network that produces the 3D model. 2⃣ A "coarse-to-fine" optimization has been implemented in the hash grids to control different levels of detail. That is, they first focus on a smoothed version of the scene, and then refine it with more detailed updates. Well, as Arthur C. Clarke said, "Any sufficiently advanced technology is indistinguishable from magic."

Javi Lopez ⛩️

689,180 次观看 • 3 年前

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Matthias Niessner

96,371 次观看 • 9 个月前

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Zy

57,146 次观看 • 6 个月前

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The Bugged Dev

2,101,188 次观看 • 1 个月前

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Shibarium | SHIB.IO

15,688 次观看 • 1 年前

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jonjon

45,157 次观看 • 1 年前

gm! Art Blocks Curated is excited to launch Michael Kozlowski's Bokeh exhibition page! Starting today, everyone can explore more about the exhibition, mpkoz’s process and design, sample outputs, and release details (link in next tweet). Using the Lamp Creator, collectors are also able to explore the endless possibilities of lamp configurations – discover different features, customize wood type, and view the accompanying digital artwork. Your favorite lamps can be saved ahead of the October 16th sale. When the sale opens, collectors can choose to purchase either from their saved lamps or can generate a new lamp (link in following tweet). How to Use the Lamp Creator [Create New] – Generate a new lamp. [Save] – Save the ones you like (up to 200 saves). [Lamp] – View as a 3D render. [Artwork] – Displays each lamp’s associated digital artwork. [HD] – Toggle between standard and high definition renders (HD renders are not optimized for older machines). [Capture] – Take a screenshot to share the lamp or artwork. The Bokeh lamp sale will open on October 16th @ 12pm ET. At this time, collectors can purchase a lamp and corresponding digital artwork for $3,000 USD. The sale is first come, first served with 20 lamps available. Lamps may be purchased with credit card or ETH. Collectors must provide a valid shipping address at the time of purchase. After purchase, buyers will receive an email confirmation and instructions to claim their digital artwork (minted at the time of purchase). We’re excited to see the lamps you create! More details on the October 21st digital artworks auction to come. Fine print: Bokeh physicals can be purchased via credit card or ETH. Shipping is only available in North America (U.S., Canada, & Mexico), the European Union, and the U.K. Shipping and handling is complimentary with all orders, however duties and taxes may still apply at your destination.

Art Blocks

25,173 次观看 • 1 年前