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KeenTools 2024.3: FaceTracker for Blender stable is out! Next chapter in character animation and 3D compositing: markerless facial mocap, 3D texture mapping & animation retargeting with ARKit blendshapes and Rigify rigs — all inside Blender Here: #b3d
33,692 views • 1 year ago •via X (Twitter)
6 Comments

NexVice1 year ago
@toyxyz3 Did I just find what I have been looking for so long?

KeenTools1 year ago
@toyxyz3 Maybe!

Pierre Schiller1 year ago
@tinkerboi2024 check this out.

mankrip1 year ago
Good.

MR3D-Dev1 year ago
When you say ARkit, does that mean I can export this and make it work in Unreal with any mesh that uses AR kit?

KeenTools1 year ago
Yes!
