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KeenTools 2024.3: FaceTracker for Blender stable is out! Next chapter in character animation and 3D compositing: markerless facial mocap, 3D texture mapping & animation retargeting with ARKit blendshapes and Rigify rigs — all inside Blender Here: #b3d
33,692 просмотров • 1 год назад •via X (Twitter)
Комментарии: 6

NexVice1 год назад
@toyxyz3 Did I just find what I have been looking for so long?

KeenTools1 год назад
@toyxyz3 Maybe!

Pierre Schiller1 год назад
@tinkerboi2024 check this out.

mankrip1 год назад
Good.

MR3D-Dev1 год назад
When you say ARkit, does that mean I can export this and make it work in Unreal with any mesh that uses AR kit?

KeenTools1 год назад
Yes!
