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“Killing Floor 3 has deeper progression systems than ever before.”

17,505 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Brandon faro
Brandon farovor 1 Jahr

Don't forget the gutted perks replaced with Specialists that nobody ask for

Profilbild von Flump
Flumpvor 1 Jahr

Can you pls address the concerns about the specialist system

Profilbild von Mr.Deez
Mr.Deezvor 1 Jahr

The more i see about KF3, the more pissed off i get

Profilbild von Freddie Freaker
Freddie Freakervor 1 Jahr

Remove Specialists and my dosh is yours

Profilbild von 🇮🇪 Forgetful Hatter 🎩💜Twitch Affiliate💜
🇮🇪 Forgetful Hatter 🎩💜Twitch Affiliate💜vor 1 Jahr

killing floor 1. bezerk : make the vikings/samurai proud medic : do the prevent people doing the die. sniper : good job m8 firebug : set the world on fire demo : *makes explosion sounds fluttering hands* Command : GO KILL 1 BILLION MILLION ZILLION STALKERS LOSER!

Profilbild von UAC(Alakablam)
UAC(Alakablam)vor 1 Jahr

Hoping they’ll give up more examples of how it works. Does seem a little bit more complicated but this the one game I’m looking forward to next year.

Profilbild von SalaComMander.bsky.social
SalaComMander.bsky.socialvor 1 Jahr

Oh yeah? And how's the progression on Perks? You do remember Perks, don't you? Those things that are completely independent from the character you play as?

Profilbild von David Lynch stan account
David Lynch stan accountvor 1 Jahr

Don't forget locking skills to characters..

Profilbild von (╯°o°)╯︵ ┻━┻
(╯°o°)╯︵ ┻━┻vor 1 Jahr

and yet the freedom to play however and with whoever we want is lost to a un-wanted overwatch clone hero selection so they can sell them as expensive dlc.

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