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Kimi K3 is dangerous. I rebuilt Google Maps 3D mode in 1.5 hours. an interactive 3D map — New York City in full detail, and the entire globe on top of it. two prompts. that's the whole build. > real building extrusion with actual height data > shadows that...

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GeoLibre v2.0.0 is here! GeoLibre is a free and open-source geospatial platform that runs everywhere: as a native desktop app, in the browser, on Android, and embedded right inside Jupyter notebooks. It brings modern web mapping, cloud-native data formats, and a full processing toolbox together in one place, all built on MapLibre and with no proprietary lock-in. Our first major release adds a true 3D globe, takes mapping beyond Earth to Mars and the Moon, lets styles round-trip with QGIS, and turns loaded vector layers into editable, save-back-to-source data. What's new in v2.0.0 - Planetary mapping: explore Mars, the Moon, and other bodies with the OpenPlanetaryMap basemaps, a per-project ellipsoid, and a planet switcher right in the Layers panel. - CesiumJS 3D globe: switch any map pane to a photorealistic 3D globe that stays camera-synced with your 2D maps and mirrors the layer stack. - True 3D data: render vector layers with Z coordinates, load TIN/MultiPatch 3D shapefiles, and display KML/KMZ Collada (.dae) 3D models. - Symbology interchange: import and export vector styling as OGC SLD, QGIS QML, and Mapbox GL style JSON, so styles round-trip between GeoLibre, QGIS, and the Mapbox/MapLibre ecosystem. - Editable source layers: edit vector layers and write the changes back to their source, including GeoPackage and GeoJSON files and PostGIS database tables. - Weather and sky: a new Weather menu with live cloud and precipitation radar overlays (RainViewer), plus a Google Earth-style sun position simulation for realistic lighting. - Terrain and lighting: double-click the terrain control to set vertical exaggeration, and view any scene in true 3D relief. - Smarter data import: bring in CSV without coordinates as an attribute table, split GPX track points and route points into separate layers, and load macOS-zipped and projected-CRS shapefiles. - Raster in the browser: build normalized-difference indices for any HTTP COG and extract COG/WMS/XYZ bounding-box subsets client-side. - Field Calculator upgrades: compute geometry length and area directly on your features. - Attribute table: multi-select rows with Ctrl and Shift, plus faster navigation. - Google Earth-style extras: "View in Google Maps / Google Earth" actions, camera-reset keyboard shortcuts, and a UTM easting/northing grid mode for the Gridlines overlay. - New plugins: a Mapillary coverage and street-level image viewer, a Historical Imagery panel, and an Elevation Profile tool. - Fully localized: all 13 language catalogs are complete, so the entire UI is translatable. Try it out - Launch GeoLibre Web: - GitHub: - Documentation: - Release notes: #GIS #GeospatialData #OpenSource #RemoteSensing #DataVisualization #MapLibre #GeoLibre

Qiusheng Wu

35,445 Aufrufe • vor 13 Tagen

Chinese AI models are wiping billions off Big Tech right now. Google just lost $200 billion in a single day, and the model it needed to fight back still isn't ready. Gemini 3.5 Pro, Google's most powerful model, is months behind schedule. Alphabet stock dropped 4.4% that same day. The Deepseek moment is happening again, and the new model is FAR bigger. On the same day Google's delay leaked, a Beijing lab called Moonshot released Kimi K3. It is the largest open model ever built, with 2.8 trillion parameters. It took the number one spot on the Frontend Code Arena, a live coding leaderboard, passing Anthropic's best model. And Moonshot is giving it away for free on July 27. The genius part: Anyone with enough computers can download it and run a frontier level AI without paying a cent to a US company. A single task on Kimi K3 costs about 94 cents. The same work on some American models costs nearly double. So why would a company keep paying premium prices for a model it can now get for free? The entire US AI business is built on selling access to models that cost billions to train. If a free Chinese version does most of the same work, that pricing power starts to crack. And Kimi is close to the best. On one closely watched intelligence ranking it scored 57, just behind the top American models GPT-5.6 Sol and Fable 5, and ahead of Claude Opus 4.8. Bank of America told clients that Kimi proves Chinese labs can keep making big leaps even with limited chips. And the founder of Moonshot, Yang Zhilin, learned to build AI as a researcher INSIDE Google. Google literally wrote the 2017 paper that made all of these models possible. Now the people who studied its work are using it to destroy Google, and handing it out for free. What happens next: Kimi K3's weights go public on July 27. Google reports earnings on July 22, and everyone will be asking the same question about Gemini. If free models keep topping the charts, every valuation built on paid AI access has to be rewritten. What do you think?

Ricardo

43,210 Aufrufe • vor 4 Tagen

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Shruti

19,832 Aufrufe • vor 1 Monat

kimi k3 vs gpt 5.6 sol vs fable 5 vs grok 4.5 Kimi.ai just dropped kimi k3 – a 2.8t param native multimodal model, the first open 3t-class release. key facts: • 1m token context. stable latentmoe activating 16 of 896 experts, built on kimi delta attention (kda) and attention residuals • quantization-aware training from the sft stage onward – mxfp4 weights, mxfp8 activations. moonshot claims ~2.5x scaling efficiency over k2 • max thinking effort by default. low- and high-effort modes are "coming in updates" – there is no way to turn the thinking down today, and you feel it in every run • pricing: $0.30/mtok cache-hit input, $3.00/mtok cache-miss, $15.00/mtok output. claims >90% cache hit rate on coding workloads • benchmarks: swe marathon 42.0 (1st – fable 5: 35.0, sol: 39.0, opus 4.8: 40.0), terminal bench 2.1 88.3, browsecomp 91.2 (1st), program bench 77.8 (1st), gpqa-diamond 93.5. loses frontierswe 81.2 vs fable's 86.6, and deepswe 67.5 vs sol's 73.0 our test – 3 prompts, single-file html, Three.js, fully procedural, no assets: 1. photorealistic european roulette wheel – 37 pockets in the real sequence, mahogany clearcoat bowl, chrome turret, diamond deflectors, flick-to-spin, ball that spirals inward and settles on a mathematically real number 2. las vegas slot machine – 3 reels behind transmissive glass, drag the chrome lever to play, mechanical odometer counters modelled in 3d, coin physics on win 3. full pinball table – 6.5° tilted playfield, flipper impulse physics, spline ramps, drop targets, 6 bumpers, mechanical score reels in the backbox we ran the test on AI/ML API platform results: - cost #1 grok 4.5 – $0.30 #2 kimi k3 – $0.71 #3 gpt 5.6 sol – $2.05 #4 fable 5 – $7.69 - tokens #1 grok 4.5 – 34,241 #2 gpt 5.6 sol – 51,748 #3 fable 5 – 144,126 #4 kimi k3 – 157,999 - lines of code #1 gpt 5.6 sol – 3,054 #2 grok 4.5 – 3,047 #3 kimi k3 – 2,255 #4 fable 5 – 1,950 - generation time #1 grok 4.5 – 5.1 min #2 gpt 5.6 sol – 22.0 min #3 fable 5 – 31.5 min #4 kimi k3 – 75.6 min observations: • kimi k3 is cheap and it is slow. 75.6 minutes across three prompts against grok's 5.1. it is 2.4x grok's price and 15x grok's wall clock. the roulette took 15 min, the slot 18, the pinball 42 • it failed 2 of 3. only the roulette works. the slot machine has reel cutouts on both faces of the cabinet and the symbols face backwards – you can only read your spin by walking around to the rear of the machine. the pinball table stands vertically on its edge with the legs floating detached beside it. • 81% of kimi's output tokens are reasoning, not code. grok: 22%. you are not paying for a bigger answer, you are paying for a longer argument with itself • price per 100 shipped lines – grok $0.010, kimi $0.031, sol $0.067, fable $0.394. a 39x spread for the same three files kimi k3's code quality: upsides: • the roulette is genuinely good – procedural wood grain with real specular breakup, correct european sequence (0-32-15-19-4...), chrome turret, diamond deflectors, clean console • the pinball artwork is the best in the test – a synthwave "nova strike / deep space" field with six individually coloured neon bumper rings, a retro sun on a grid horizon, a nova burst, and a scoring legend printed on the apron. no other model printed the rules on the machine. it is a beautiful texture on a broken object • physics reasoning is real – it derived a 480hz substep for the collider, worked out ball settle conditions and termination guarantees, and checked every ramp exit vector by hand before writing any of it • it is the only model that saw the importmap trap coming. sol shipped a blank white page twice because three.js addons import the bare specifier 'three' and die without an import map downsides: • it dodged that trap on the slot by loading three.js r128 through classic script tags – a 2021 build with no working transmission. its slot glass rendered fully opaque and buried all three reels behind a white pane. the code asks for transmission: 0.93, ior: 1.5 – correct, and silently ignored by a renderer that predates the feature • after 42 minutes and 212k characters of reasoning, the pinball cabinet is not assembled. the table stands vertically on its edge like a wardrobe – the prompt asked for 6.5° from horizontal, it delivered 90°. the legs float detached in the void beside it. head-on it photographs beautifully; orbit ten degrees and it is a painted slab with four chrome rods hovering nearby • the playfield z-fights with the glass – hard black banding across the whole field as soon as you pull the camera back a note on the pinball, in fairness to kimi: nobody passed it. every model shipped broken ball physics and controls you cannot trust. it is the hardest prompt we have run and the whole field failed it, each in its own way kimi k3 reasons better than anything else here and it shows exactly where reasoning pays – physics constants, sequences, edge cases, traps the others walked into follow thehype. for 24/7 ai news, analysis and breakdowns

thehype.

2,142,570 Aufrufe • vor 8 Tagen