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Latest Impact frame iteration. Three parts video: - "Fast" version - Slow, zoomed in version - Close up study I think will save it as "Type A", and start over from scratch because it deviated from the initial style I was trying to create.

38,065 次观看 • 2 年前 •via X (Twitter)

10 条评论

Col Walder 的头像
Col Walder2 年前

Dude that’s looking pretty sweet!

Ryan V. Pergent 的头像
Ryan V. Pergent2 年前

Thanks man! Tech art is unexpectedly fun to dive into :)

gehtsiegarnixan 的头像
gehtsiegarnixan2 年前

Like getting randomly flashbanged. Perhaps fading out at a distance and using gentler colors, may preserve the impact but make it less disorienting. How do impact frames in cartoons work, I don't remember them hurting my eyes?

Ryan V. Pergent 的头像
Ryan V. Pergent2 年前

Because they don't normally spam you with them like I do in this video :)

Lobo ⚡️ A Game by Dani Marti 的头像
Lobo ⚡️ A Game by Dani Marti2 年前

It looks great!! The shader is sick!

Cheezy-Z (チーズィー) 的头像
Cheezy-Z (チーズィー)2 年前

Epilepsy simulator lol

Mathieu Tuli 的头像
Mathieu Tuli2 年前

Me likey

JoDoP 的头像
JoDoP2 年前

🔥

Pimeine / Niels 的头像
Pimeine / Niels2 年前

The game feel for high intensity punch gonna be awesome🤯

Xpycec1 的头像
Xpycec12 年前

This could look cool in the new Let it die game

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