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Let's interact with the light waves! Here, I created a real-time simulation that can run in your browser: You can change the beam width and the focusing power of the input light rays. Please give it a try and let me know your thoughts! #Optics #WebGL
152,603 views • 1 year ago •via X (Twitter)
11 Comments

Music: "wave of you" by snoozybeats from Pixabay

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This is cool. Great work!

I don't know much about webGL, but this kind of looks like a transparency and seeing simulator for newtonian scopes, and the other like chromatic abberation. Connect it to astro seeing forecast and simulate irt 🔭

@cube_flipper yoyoyoyoyo

Absurdly cool! Your other videos have inspired me to learn Blender! Don't know if it helps, but I have a few nice formulas like the eq of a perfect Gaussian beam. I mean, you already have it sorted, but it's nice to see other approaches 😅

Thank you, and your work is amazing! I am still wrapping my head around FEM or similar methods. Can you suggest any reading material regarding the algorithm you have implemented?

Very cool, thank you

wow, that is awesome.

Excellent, I wonder if this can be adapted for light beams in game engines based on always facing camera 2d cones. Cheap etc, but this looks very nice visually.

Add draw wall mode

