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Let's interact with the light waves! Here, I created a real-time simulation that can run in your browser: You can change the beam width and the focusing power of the input light rays. Please give it a try and let me know your thoughts! #Optics #WebGL

152,654 次观看 • 1 年前 •via X (Twitter)

11 条评论

Hans Chiu 的头像
Hans Chiu1 年前

Music: "wave of you" by snoozybeats from Pixabay

Lucid Scientific, Inc. 的头像
Lucid Scientific, Inc.1 年前

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OC Stavne 的头像
OC Stavne1 年前

This is cool. Great work!

hampelman.algo 的头像
hampelman.algo1 年前

I don't know much about webGL, but this kind of looks like a transparency and seeing simulator for newtonian scopes, and the other like chromatic abberation. Connect it to astro seeing forecast and simulate irt 🔭

hunter 的头像
hunter1 年前

@cube_flipper yoyoyoyoyo

David Moore 的头像
David Moore1 年前

Absurdly cool! Your other videos have inspired me to learn Blender! Don't know if it helps, but I have a few nice formulas like the eq of a perfect Gaussian beam. I mean, you already have it sorted, but it's nice to see other approaches 😅

Hans Chiu 的头像
Hans Chiu1 年前

Thank you, and your work is amazing! I am still wrapping my head around FEM or similar methods. Can you suggest any reading material regarding the algorithm you have implemented?

Tails 的头像
Tails1 年前

Very cool, thank you

Reinhard Langner 的头像
Reinhard Langner1 年前

wow, that is awesome.

BELOUDEST 的头像
BELOUDEST1 年前

Excellent, I wonder if this can be adapted for light beams in game engines based on always facing camera 2d cones. Cheap etc, but this looks very nice visually.

Alfon 的头像
Alfon1 年前

Add draw wall mode

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