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Let's take a ride! 🏎️ Updated physics, environment, some weather and testing new lightning 🌤️ #gamedevelopment #madewithunity #ScreenshotSunday #indiedev #indiegame

66,532 просмотров • 3 лет назад •via X (Twitter)

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𝗣𝗼𝗽𝘂𝗹𝗮𝗿 𝗼𝗽𝗶𝗻𝗶𝗼𝗻: "𝗝𝘂𝘀𝘁 𝗴𝗲𝗻𝗲𝗿𝗮𝘁𝗲 𝗺𝗼𝗿𝗲 𝘀𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗱𝗮𝘁𝗮." After working with many 𝗿𝗼𝗯𝗼𝘁 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 teams who've fallen into the simulation trap, here's what I've learned: Simulation teaches your robot to be really, really good at simulation. Unlike blind locomotion policies that can get away with sim-to-real transfer because they rely mainly on proprioception and contact forces, 𝘃𝗶𝘀𝗶𝗼𝗻-𝗴𝘂𝗶𝗱𝗲𝗱 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗶𝘀 𝗲𝘅𝘁𝗿𝗲𝗺𝗲𝗹𝘆 𝘀𝗲𝗻𝘀𝗶𝘁𝗶𝘃𝗲 𝘁𝗼 𝘃𝗶𝘀𝘂𝗮𝗹 𝗱𝗼𝗺𝗮𝗶𝗻 𝗴𝗮𝗽. The subtle differences accumulate: - Simulated friction vs real surface textures - Perfect lighting vs shadows, reflections, glare - Ideal object geometries vs manufacturing tolerances - Instantaneous sensor readings vs real-world noise and latency - Clean backgrounds vs cluttered, dynamic environments 𝗧𝗵𝗲 𝗰𝗹𝗮𝘀𝘀𝗶𝗰 𝗽𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝗼𝗻: Week 1: "Our model works perfectly in sim!" Week 2: "Let's collect some real data to fine-tune." Week 3: "The real data completely contradicts what the sim taught..." Week 4: "Okay, let's collect way more real data." Month 2: "We basically need to retrain from scratch." 𝗧𝗵𝗲 𝗽𝗮𝗶𝗻𝗳𝘂𝗹 𝘁𝗿𝘂𝘁𝗵: There's no shortcut to real-world data collection for vision-based manipulation. Simulation is amazing for debugging, prototyping, safety testing, and of course to supplement your real data. But it's not a substitute for understanding how your robot actually behaves in the actual environment. 𝗪𝗵𝗮𝘁 𝘄𝗼𝗿𝗸𝘀: Use simulation strategically - for exploring edge cases, testing safety boundaries, and rapid iteration. But build your production models on real data from real environments. The teams that succeed treat simulation as a powerful tool, not a magic solution. This is why Neuracore focuses on making real-world data collection so much easier and faster. Because the physics of your actual environment can't be simulated away. 𝗪𝗼𝗿𝗹𝗱 𝗺𝗼𝗱𝗲𝗹𝘀, 𝘆𝗼𝘂 𝘀𝗮𝘆? 𝗪𝗲𝗹𝗹, 𝗽𝗲𝗿𝗵𝗮𝗽𝘀 𝗺𝗼𝗿𝗲 𝗼𝗻 𝘁𝗵𝗮𝘁 𝗶𝗻 𝗮𝗻𝗼𝘁𝗵𝗲𝗿 𝗽𝗼𝘀𝘁! 𝗪𝗵𝗮𝘁'𝘀 𝗯𝗲𝗲𝗻 𝘆𝗼𝘂𝗿 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝘄𝗶𝘁𝗵 𝘀𝗶𝗺-𝘁𝗼-𝗿𝗲𝗮𝗹 𝘁𝗿𝗮𝗻𝘀𝗳𝗲𝗿? 𝗛𝗮𝘀 𝗶𝘁 𝘄𝗼𝗿𝗸𝗲𝗱 𝗮𝘀 𝘄𝗲𝗹𝗹 𝗮𝘀 𝗲𝘅𝗽𝗲𝗰𝘁𝗲𝗱?

Stephen James

31,009 просмотров • 1 год назад

Testing MiniMax H3 to create a realistic 1947 historical sequence with an authentic vintage film look. Prompt: Create a 15-second ultra-photorealistic live-action war sequence set in the United States in 1947, designed to look like authentic historical footage captured on a 1940s film camera. The entire scene must feel grounded, documentary-like, raw, and physically realistic. Environment: A rural American town in 1947 with wooden houses, old brick buildings, telephone poles, dirt roads, vintage American cars from the 1940s, wooden fences, farmland, and period-accurate street details. Overcast afternoon light, light fog, drifting smoke, dust in the air, damaged buildings, scattered debris, and a tense wartime atmosphere. Characters: American soldiers wearing historically accurate late-1940s military uniforms, helmets, boots, and equipment. Civilians wear authentic 1940s American clothing. Natural faces, realistic skin texture, sweat, dirt, fatigue, and believable body movements. 0–3s — Establishing Shot: Wide handheld shot of a quiet rural American street suddenly filled with smoke and confusion. Vintage 1940s vehicles are parked along the road while soldiers move quickly between wooden buildings. Civilians rush toward safer areas. 3–6s — Tension: Camera moves through the street at shoulder height, following several soldiers as distant gunfire is heard. They immediately react and take cover behind a vintage vehicle and a brick wall. Their movements are cautious and realistic. 6–10s — Combat: Fast handheld tracking shot as the soldiers move between cover while distant gunfire impacts the environment. Small pieces of wood, dust, and debris fall naturally from nearby impacts. Weapon recoil, movement, and body weight must be physically accurate. Keep the violence realistic and restrained. 10–13s — Human Moment: Camera briefly focuses on a soldier helping an injured civilian move behind cover. Their breathing, facial expressions, body language, and movement should feel natural and unscripted. 13–15s — Final Shot: Camera pulls back into a wide shot of the American town as smoke slowly moves through the street. Soldiers remain behind cover while vintage vehicles and damaged buildings fill the background. The scene ends with an authentic, tense 1940s documentary feeling. Visual Style: Ultra-photorealistic live-action, authentic 1940s American environment, vintage 35mm film texture, subtle film grain, natural imperfections, realistic exposure, handheld documentary cinematography, muted historical color palette, realistic smoke and dust, natural shadows, accurate depth of field. Physics: Strictly obey real-world gravity, momentum, inertia, friction, recoil, weight, collision physics, and human biomechanics. No exaggerated explosions, impossible movements, superhero behavior, or choreographed-looking combat. Negative Prompt: modern buildings, modern cars, smartphones, modern clothing, modern weapons, futuristic technology, CGI appearance, video-game graphics, fantasy, superhero action, excessive explosions, excessive blood, gore, impossible physics, unrealistic recoil, slow-motion physics, distorted faces, extra limbs, floating objects, plastic skin, artificial-looking environments.

Ruzaina

32,941 просмотров • 1 месяц назад

What happens when an autonomous robotaxi gets into an accident? So far, nothing. Yesterday, I rode in a Zoox robotaxi and got hit by an RTC bus in front of New York New York. The Zoox was trying to turn right into New York New York on Tropicana Avenue just after crossing Las Vegas Boulevard and the bus was trying to get over to make its stop. What I saw, was the RTC bus merging into the front left of the Zoox robotaxi and then a crunching sound followed by a grinding sound. Pretty sure it was the RTC bus at fault. Impact detected. The Zoox robotaxi stayed in place while a warning popped up on the user display. Zoox support came over the in-car speaker and asked if I was okay and then eventually had me exit the vehicle at the New York New York rideshare area. Then, it just took off. The RTC bus? It also took off. The driver never got out to check to see what happened. Loaded up some passengers and went about the day. Nobody stayed around to file a police report, so I did. The Nevada State Troopers are scratching their heads at what to do here and so am I. Now I have a lot of questions that won’t get answered probably. I am okay and not injured thankfully, just shaken up a bit. As far as riding Zoox again, I feel it is safe to ride and highly recommend trying it out if you haven’t. On a side note: The Zoox took the hit pretty well and I couldn’t see damage when I checked it out. The bus had a nice scrape on its right wheel fender. I will keep you all updated on this.

Chris Holmes

94,476 просмотров • 6 месяцев назад