Loading video...

Video Failed to Load

Go Home

Let's talk about agentic product design. Every company has its own design process. What has always worked for me is spending long studio hours with our product team, dissecting things into pieces and putting them back together. In those sessions we look at value, usability, simplicity, aesthetics, behavior, storytelling,...

17,558 views • 8 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

HTML Artifacts are a big part of how I work with agents now. Artifacts can be more than just static files. When combined with agents, they can take action or help you take action. This unlocks all kinds of interesting ways to work with agents. This is clearly the future. Check out this writing and scheduler artifact I built in a few minutes. It uses a bit of HTML and JS. All the data is in markdown (Obsidian vaults), so the agent can access and modify it at any time. No DB needed. No sophisticated functionalities. The agent decides all that for me based on the skills, context, and memory it has access to. The best part about this simple stack is that all the important information stays with me. This has allowed me to build a recursive self-improving system and automations that can better tap into coding agents like Codex or Claude Code. I could have paid or built an entire app for scheduling posts, and there are so many of them out there. But I don't need to. I've realized a simple artifact does the job. And the simplicity of it is actually an advantage. Very little maintenance for very high returns on personalization, time, and efficiency. The other benefit of this is that I can add features as I please. That level of personalization feels magical, and we should all be pursuing more of it. All of this just keeps compounding. Of course, this example is just about writing. But I have similar artifacts for research, design, experimentation, evaluation, and so much more. And no, I didn't actually publish the post example I shared in the clip. It was just for demonstration purposes. I actually spend more time than this when writing together with agents. Lastly, having built my own agent orchestrator tool has made me realize that simplifying the tool stack is a superpower. If you are curious about how all this works, I will do a live session next week:

elvis

18,374 views • 2 months ago

The Sabotaging Practice of Over Supply and Sameness in the NFT Space. The current zeitgeist of the NFT space is that the same artists are doing the same kind of work five times a year, with project after project leaving a trail of disappointment and discontent among collectors and all of us watching in disbelief as huge resources are extracted from the space over work that feels like it could be left as an "artist study." I understand that you can do what you want with your money as collectors, but we are killing the whole space with this incestuous practice. No artist is that prolific to be able to do 5 collections of 100+ pieces each every year and actually deliver innovation and some kind of creative evolution. Of course, they can pretend play that the work has something new, but there is no precedent nor proof that that has ever happened in the speed that it happens in the NFT space. Again, people are free to through away their resources on whatever they want but with this way of doing things, we more and more are going to start seeing the consequences. Oh! There are consequences? Yes. Maybe unintended, but there are. Let's see. Let's start with the loss of belief in the NFT space as somewhere where emerging artists can come and find support for their experiments. Why even bother to bring experiments, innovation, and new ways to think of art on the blockchain if the same people have all the collectors hypnotized with their magical flutes? Why even try to come to a space where taking risks and challenging the status quo (the mission of art!!!) is overlooked? This makes the NFT space a social club and not a space for art. I guess it is fine, but IMO it is a recipe for disaster. New collectors stay away because the art will slowly but surely become stale and un-challenging. Why even bother to come and see what is happening here if you can't, as a collector, see new weird and up-and-coming artists? The amount of noise emitted by the same artists doing the same art over and over, drowns out any new voices. Again. A recipe for disaster. The NFT space is becoming a space of disappointment and doubt. We think that collections going to zero one after the other, over and over, is not damaging? I feel we are kidding ourselves. Disappointment piles up, and again, the people who will hurt are the emerging artists, the new blood, the ones who are willing to risk the most and, in return, put fire in this cold space of sameness. I love this space—don't get me wrong—it has changed my life, and I believe it has a ton of potential, but things need to change for it to become a beacon of light in art. But we need to support new voices. We need to support new ideas. The challenge is huge. I hope to contribute all I can to this change. I hope more and more see how exciting it is to go out and try to discover what else is out there and move this space forward. But again, I understand the leaps of faith needed, but if there is a space that is based on that, it's the NFT space...so there is hope. We will see. 📺by Boldtron

alejandro cartagena

98,261 views • 2 years ago

I’m still here because this was the hardest fan project we’ve faced in these six months. My patience and leadership were tested like never before to the point that I almost gave up in the middle of the preparation. There were nights I whispered to myself, “This will be my last.” I felt so pressured that sometimes I just wanted to hide and run away. On top of it all, I was carrying my own personal struggles, which made every step heavier. We took risks in almost every decision we made during this project. There were times when all we could say was, “Naniniwala kami sa Cheffies.” From tickets and props to the fan project and the fanzone everything was about risk and trust. Trusting the Cheffies that they would show up. Trusting the sponsors that they were only waiting for us to open our plan. Trusting Dustin and Bianca that they would see and hear our efforts. And above all, trusting each other as admins that no matter what happens, we would not give up on this. But it wasn’t just about risks. It was about sacrifices the sleepless nights, the drained wallets, the heavy emotions, and the constant balancing act between work life and fandom life. It was about choosing to fight even when we were tired, choosing to stay even when walking away seemed easier. Every small victory mattered, and every breakdown taught us something new. Looking back at these six months, I realized it’s not only about the events, the projects, or the milestones. It’s about the people who stood by me when I thought I couldn’t go on. The people I met along the way who turned into a second family. The laughter in between the stress, the comfort in the middle of the tears, and the bonds that were built in both the best and worst days. This is why, even when I wanted to let go so many times, I stayed. Because every hardship was matched with a reminder that I was not alone. Because this fandom has become more than just support for Dustin and Bianca it has become a home where friendships are nurtured, where trust is strengthened, and where love is felt. So this 6th monthsary is not just a celebration of Dustin and Bianca, though they remain the heart and reason for all of this. It is also a celebration of the Cheffies who never stopped believing, of the sponsors who trusted us, of the admins who fought side by side, and of the family we’ve built within Casa Dustbia. To Dustin Yu and Bianca De Vera, thank you for being the inspiration that started all of this. You may never fully know the weight of what we’ve gone through, but because of you, we learned to be braver, stronger, and more united. And to my Casa Dustbia family, thank you for reminding me that even in the hardest of our story, there is always something worth holding on to. Six months have passed, but this is just the beginning. More pages are waiting to be written with laughter, tears, risks, and victories. And as long as we continue to believe, to fight, and to love, we will keep turning those pahina together. Happy 6th monthsary, Dustin, Cheffies, Sponsors and Bianca. Mahal na mahal namin kayo today, tomorrow, and in every chapter that’s yet to come. 🫂💛

Sam

19,021 views • 10 months ago

The past year has seen me have a renaissance, in the truest sense… I won’t go into details now but will at some point before long. What has brought so much happiness to my life and those around me this past year has been my falling back in love with sport. Cycling has, and always will be, my number one. Yet I’d forgotten that I simply love sport, not for results but for the sheer joy of doing it, I’d completely forgotten that the health of my mind is intrinsically connected to the health of my body. I’ve rediscovered the love I had for sport that existed before the world of professional cycling took over in the way it did. I’ve been pushing myself and trying new things this past year, indifferent to the results, just out having fun and at times going deeper than I thought I was capable of anymore. Last week I got on a TT bike for the first time in a decade, Factor Bikes built me a bike, I’ve been looking at it for two years and decided it was time to get fitted, getting back on it felt like going home. Anyway, the long and the short of this is that it’s inspired me to create a club to inspire and be inspired. A community for us to share our love for getting out there and doing it, because I’ve realized that although I spend most of my sporting life on my own I derive the most pleasure when feeling part of something. It’s in its early days, I’ve called it Sporting Club CHPT3 aka SCC3, I’d love you to check it out and join. It’s still in its infancy, but I hope it’s going to grow into something that will inspire you as much as me.

David Millar

111,669 views • 2 years ago

Wow. WOW. WOOOOOOOW. So um, that first Wildcard+Thousands stream was... *amazing* and also... a *lot* 😅 In the end, it was *exactly* what we were hoping for - a true stress test of ALL these systems coming together for the first time. We are SO grateful for the thousands of people who showed up today to play, attend, tune-in and help us PLAYTEST all this new stuff. We can't wait to see you all again at NEXT WEEK'S EX2 EVENT! So, now let's talk about how it went... Stuff that worked: - Our community SHOWED UP. Oh boy did you show up 😅. Our servers were straining under the load... which is good actually, in fact it's the whole point. Even more importantly, we have already received insanely valuable feedback, bug reports, stuff people loved/hated - and it's only been a few hours since the stream ended. I can't even explain to y'all how valuable this process is. Yes it's stressful, it reminds me of trying to keep Words With Friends online during that first insane year, but it's EXACTLY what we were hoping for (NEED) to turn this into the polished, top-notch game and streaming experience we are on a mission to deliver. I truly can't thank y'all enough, and hope to see you again when we run it all back again next week 🥹 - The stream itself stayed up and was mostly stable! Phew 😅. For context, ThousandsTV is not a twitch wrapper, it's a web3-native streaming tech stack built we built specifically to connect game, web/mobile, and blockchain together all at the same time. There are a LOT of moving pieces going on behind the scenes. - We brought viewers INTO THE GAME! Viewers showed up in the stands of the arena, with connected wallets/assets, triggered actions/rallies from chat, and were seen and heard during the whole stream. - The brand new 2v2 build of Wildcard was (mostly) stable and our players and viewers seemed to be having a blast down on the field and up in the stands. It was thrilling to watch Team Blue dominate, even though Team Red held their own in game 3! - Our production crew did an insanely good job running the stream, managing the players, shoutcasters, and talent, and producing a top-notch show. Of course we will work hard to make every stream better than the last, but I was super proud of how our team "rolled with the punches" during today's event. Stuff that didn't work (and/or needs to be dramatically improved): - Although it's fun to see chat going crazy, chat spam is actually something we are passionate to FIX. As you can see from the attached video, chat spam dominated today's stream and made it impossible for anyone to even see anyone else's messages. We have some GREAT ideas for how to fix this and actually turn chat spam into a FUN and exciting and not annoying thing - but those improvements didn't get shipped in time for this event. - Credits purchasing flow needs a LOT of work. As I'm sure y'all know, bringing money on chain is pretty complicated, and although we've been working hard to make this as seamless as possible, it still needs a TON of improvements. Many users who WANTED to spend money today weren't able to and/or ran into frustrating bugs in the credit purchase flow. Fixing this is obviously a top priority for our team. - Rallies need a LOT of work. Spectator-interactive features like rallies are at the heart of our vision for Wildcard. These "stream apps", as we call them, are the UNLOCK for how spectators, viewers and fans directly connect and interact with their favorite competitors, content creators, and communities. The current rally feature HINTS at this potential, but it needs to be WAY easier to understand, use, and have fun with. Improvements are ON THE WAY. - Referees were only partially working. Referees are a key innovation of the Thousands platform. They are AI-driven "personalities" (NPCs) that pay attention to everything that's happening in the arena, both on the field and especially in the stands (i.e. in chat, during rallies, etc.) The referees then make "calls" at the end of every match, rewarding users for their engagement and participation. Unfortunately, the referees weren't fully functional and seemed to drop the ball on recognizing everyone's contributions (especially people who showed up holding valuable assets such as Wildpasses in their wallets, and people who boosted those rallies with credits.) What's happening next: 1. We are combing through ALL the logs from the event right now, to make sure we don't miss a SINGLE action that our viewers and fans took during the event, including what they brought in their wallets (i.e. Wildpass holders!), any credits that were purchased, rallies that users engaged with, etc. This information is normally processed by our referees, who then determine dynamically how they're going to distribute $WC awards. We were originally hoping to complete this process and the subsequent airdrops within a few hours after the event, but given the amount of data, we need a bit more time to run these scripts (and airdrops) in batches instead of all at once, and make sure ALL of the data is being included. IMPORTANT: I will keep y'all updated in real-time here on twitter/X as this process is ongoing, and let you know the moment it's complete and all the awards have been distributed (i.e. when to go check your wallets 😎) 2. PLEASE keep sending us your feedback and bug reports. Open a ticket on our Discord and let us know what you loved, what you hated, and especially what we need to FIX. Given the overwhelming response to this event, it will likely take us several days to process everyone's feedback and fix all the bugs, but we WILL NOT REST until every ticket is closed/resolved. Thank you in advance for your patience. 3. We turn it up another notch next week. As our dear friends Wolves DAO just announced, the Wildcard Exhibition Event #2 is streaming LIVE from the WOLVES DEN AT GDC next Friday! If you missed out on all the action today, DON'T WORRY, because as I keep saying: we are just getting warmed up (and there is a LOT more b that needs to be distributed, get what I'm sayin??? 😎) Finally: Just wanted to say THANK YOU, again. Truly, from the bottom of my (our) hearts. Your excitement and enthusiasm for what we're building is why we do this. Even (especially, in fact) when you tell us all the things you want us to improve. We thrive off this feedback, it's how this game and this platform go from good to GREAT. I am so grateful for those of you who are taking this journey with us. SEE YA NEXT WEEK!!!

WildPaul - BEAST MODE

26,851 views • 1 year ago

Big news! Today we are announcing that Shopify is acquiring the Threads team. There are a million feelings and thoughts from this journey, but nothing more than gratitude to all of our users and customers for building with us, my colleagues (both current and former) for making all of this possible, our investors, especially Mike Vernal, Elad Gil, Avichal - Electric ϟ Capital, and Jessica Verrilli for their unwavering support and guidance, and all of our friends and family who put up with the late nights, canceled plans, and the general roller coaster that is startup life. To our customers and users who have been asking, here’s how we got here: The past several months have been some of the most interesting and intense of my life. It all started with the rise of Instagram Threads, which presented us with the opportunity to sell our domains. Around the same time, a handful of companies approached us, wondering if we would be open to an acquisition. When this happened in the past, we would politely decline. However, this time, things were different. We weren't that excited about the time it would take to invest in a rebrand, and with mind-warping technological advances now being a commodity, we were excited about joining a place where we could tinker at scale. Each company we chatted with was incredible. However, what ultimately led us to choose Shopify over others was their culture; two distinct things in particular: 1) Craft-obsessed. Their obsession with not just building the right thing, but also building it the right way is inspiring. Sacrifice shows priority, and hearing stories about some of the hard decisions they made to ensure that what they ship is robust, scalable, and trustworthy, even at the cost of short-term metric gains, really proved that their obsession with craft was much more than a feel-good slogan. Their discussions and decisions have me truly believing they're going to be around for 100 years. 2) For entrepreneurs, by entrepreneurs. Just about every product and engineering leader I met was an ex-founder who grinded for years to turn nothing into something. They all still had that air of resilience, obsession with the details at every part of the stack, and a compelling vision of the future for whatever they were working on. Threads leadership is also made up of ex-founders, so the entrepreneurial focus at Shopify made it clear that it would be the best environment for us to grow and thrive. Very excited for this next chapter with the team and grateful for all of the support we’ve received over the years from those who believed in us. As always, thanks for (th) reading.

Rousseau Kazi

46,761 views • 2 years ago

Been building this little brand for almost three years now with Grant Eastey and Ejay ODonnell. That’s my wife and I packing our first orders in our tiny garage that couldn’t even fit a car. But in the end the garage found its purpose. There’s something special about just going for it. We just wanted to make some hats for dads that we didn’t see out there for ourselves. Everything else was dad bod humor, mowing the lawn, ugly sneakers, etc. Being a dad is so much more than that. Being a dad really isn’t any of that funny stuff. That’s just the weird brand social media has given us. We’re about to cross half a million hats sold soon and still see ourselves in that tiny garage. Just trying things. Seeing what happens and doubling down if it works. The brand has become so much more than we ever imagined. I don’t enjoy the notion of becoming a “DTC brand”, just become a brand. Become a community and movement. You should see the notes we get from customers saying our hat helped them become better parents, our hat helped them keep trying to have children, our hat brought their kids joy when their dad passed away, our hat showed up and changed the life of someone deciding if they wanted to go on. I don’t care about the metrics. Obsession over CAC and ROAS won’t create this. Building something with meaning is so beyond any of the acronyms we see here on a regular basis. At the end of the day it’s all about trying. You just need to try. It’s as simple as that. I used to think there’s so much to risk by trying. At the end of the day it’s usually ego or fear. And two things are true. Ego decisions are solely based on your perception of what you’ll look like to others, which will never matter in the end. The second thing is fear. Fear usually only lives within YOU. Nowhere else. You make it up and decide how to act from it. Greatness is on the other side of fear. There’s no pressure over here. I was born into project buildings in Poland. “Making it” happened long before the brand started. Making it was getting out of Poland and into the US at the age of 7. On our pod yesterday Nate Lagos📈 asked me why I even stay on X when having a successful brand. The answer is simple. I personally want to give away as much free game as possible. I don’t know it all, not even close. But I want to help others break through and get their ideas into motion. Everyone is charging for courses and slack access. I get it, but it’s not how I care to move. There’s plenty to go around for everyone and if I can help then I’d love to. Gate keeping is weird. Pass it on. Help others win. Looking back at my time in that tiny garage I miss it. The excitement of a new idea forming. Hand packing every order and writing notes. Not caring if it works but trying and having fun. Going for it. To this day. 95% of all creative is Canva and iPhone. Free Shopify theme. I run all marketing. No employees. Great partners. It’s beautiful. One more time. JUST GO FOR IT.

Bart

10,542 views • 1 year ago

In 2017, we founded Aurora to transform the way people and goods move on our roadways. We envisioned a future where transportation was safer, more efficient, and more resilient. Last month, after eight years of focused development, Aurora launched the world’s first commercial self-driving truck service on public roads. I’ve had the privilege of launching several products in my career; none compared to this one for their significance to the future of humanity. As I watched our trucks from our Texas command center as they rolled out on their various missions, this didn’t feel like just another product launch. It felt like the start of a new era. A critical turning point in addressing the devastating human and economic toll of road accidents, bolstering the resilience of our supply chains, and eliminating unnecessary friction in how we connect and move. This product is the culmination of thousands of person-years of unwavering commitment to a mission. It is a testament to an extraordinary team’s strategic vision, technological ingenuity, developmental execution, and commercial acumen. Their tireless work has positioned Aurora at the forefront of an industry, poised to deliver at immense scale in partnership with a powerful ecosystem of industry partners. To the Aurora team, thank you for your unwavering commitment to the cause. And to our partners, our suppliers, our customers, and our investors, thank you for your continued partnership as we build the future of self-driving freight together.

Sterling Anderson

34,076 views • 1 year ago

Has been a while since I've given an update so here's a breakdown of where Sappy is at right now and what we're focusing on going into this year. Pre-amble: With altcoins & NFTs the market is definitely not the same as it was before. I think this is obvious to everyone but I've noticed there are still japanese soldiers that are convinced old tricks and mechanics work. They don't. Liquidity is thin; people want to bid assets that feel like "real companies" not vacuous memecoins. There's still room for memecoins, social currencies, and "utility tokens" (I would say without these functions, tokens are hard to justify versus equities). I'm not part of the camp that thinks there will never be hyperspeculation in crypto again, because there will be; we all love ponzis and PvPing each other onchain. Just not with solved games -- people need something new and fresh. So the overarching plan is to continue building for users, sustainable revenues that aren't tied to directly to crypto, and doubling down on the areas that we've already found PMF / Brand Market Fit. Then leaning into crypto during cyclical periods where liquidity is sloshing around at an accelerated rate. Where we've found early PMF / what we're leaning into: Roblox: we're going to continue to go hard and accelerate here. It's our main objective to ship more seal/brainrot focused games across most genres to cast as wide of a net as we can for the brand, and to also iterate and see what works and stays sticky. Our initial incursion into Roblox was very successful peaking at 2M+ MAU and still sustaining a large portion of that player base... for all of its success, that was a relatively amateur first attempt; we've been setting up better AI pipelines for Roblox development that makes it reasonable to ship many more games and 10x those player counts in totality. It's my belief that Roblox is the sandbox whose audience will be the most valuable on the internet once they are grown up. That intense feeling you get when you see a TikTok referencing an old game you enjoyed on the PS2 or the Gamecube, or when you see a Pokemon card is the exact same feeling the youth of today will get when reminiscing on the things they enjoyed engaging with when they were younger. Fortnite and Roblox are functional equivalents to the old school consoles and exactly where that is taking place. Which is why as much as I care about scaling revenues through Roblox, the long term brand equity gained purely through being popular on the platform is totally invaluable. It also can heavily convert to merchandise sales today if all touchpoints for the brand are dialed in (which is why brands get overcharged so much by Roblox dev shops for the same ROI that only cost us a few thousand $). We have the playbook, it's just about iterating new concepts and then aggressively scaling. Brand Expansion & Merchandising: I've started to create a content pipeline that is easily repeatable, cost efficient (costs next to nothing through either AI or smart reusable concepts), while still being very tasteful and meeting our quality standards for the brand. We are mostly focusing here on reaching people where they're at through nostalgic/emotional content, or just being visually stimulating through carefully curated aesthetics. Content that isn't superficial and touches people in a memorable way. I've attached some examples to the post so you can see what I mean rather than just read it. I don't think it's long until larger brands start doing this at scale, but it's always good to be ahead of the curve and most importantly winning on taste -- knowing what will resonate with people and what won't has always been our edge. The purpose for these accounts is not only to rack up attention but also to begin converting those into sales of both of physicals (plushies & gacha collectibles) and digital avenues like our games, and any other apps we produce. Because they're offshoot accounts it's also a lot easier to be aggressive/experimental with said conversion strategies. Sappy Studio: I'm wrapping everything like Omnia, and everything else into this category because they're all tangentially related. Beginning with Omnia, our current focus is gearing up for Season 0 which involves players competing in the ranked ladder for a prize pool that has rewards through Monad Momentum as well as a player-funded prize pool. This season will be fairly simple with us mostly logging retention, deck building habits, as well as qualitatively observing how aggressively players push the combat system. Deeper monetization wont exist yet outside of the player buy-in (to be eligible for P2E rewards). Beyond that our overarching principle this year is to focus heavily on risk-to-earn mechanics where a portion of that excess value is circular i.e. revenues flow back to prize pools or other parts of the economy, treating the game almost like a protocol where the objective is to amass TVL or player liquidity. Social is also a big focus, and that means implementing the Open World hub which from an infrastructure perspective has already been built out and tested by all of you previously. Right now we are scaffolding the environment in 3D and working through how that hub should look and feel, so players are excited to hang out & idle together while they're queuing. For sappydotlol, what I'm about to say is still early days from a design perspective so a lot can change, but I'm pushing the site in the direction of being a virtual game console. An intersection between Nintendo & Myspace where users can play, trade, and socially interact in a way that's deeply personalised; a breathe of fresh air from the hostility of the current internet. If you go back to my thesis on Roblox above and the game console references, you can kind of see how this will all sequentially tie together. In essence, the strategy is to acquire a critical mass of players through traditional platforms like Roblox, and use that attention and trust to provide an onboarding funnel for web2 users into our own sandbox filled with a mixture of our own browser-based experiences as well as an aggregation of others. The aim is to make the platform a breath of fresh air & bunker from the enshittified platforms like TikTok/IG/X where users are actually served in ways that delight rather than agitate, and where self-expression is incentivised. Closing: As always everything here is subject to change but I've never felt more conviction in our direction until now; I know exactly what we need to do and how, with everything aligning with our team's strengths. Very excited and grinding through things to the point where I'm getting headaches and can't sleep from being hyperfocused for long periods of time lol. There probably has never been a better time to join the ecosystem from a price to fuck around and find out perspective.

wab.eth

18,167 views • 6 months ago