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level designer tool dev from 16 year old freya making maps for millennial roblox the gizmo is moved by invisible doors
199,051 просмотров • 1 год назад •via X (Twitter)
Комментарии: 10

see to translate objects you parent them to invisible func_doors in the skybox with the same width as the desired translation, open those doors, unparent, and then close the doors, so they can be reused again from one of my first videos on youtube

it hurts to watch, hammer editing would be much faster 😭 but it's impressive that it works

I mean, I did make this in hammer! the idea was to be able to create unique geo and whatnot in the map (without knowing how to use hammer)

You made this?! I never would have guessed. 🤯 I remember playing this (or an adaptation for Portal) back in like 2013, before taking the courage to check out Hammer.

Halo 3 and mostly halo reach were excellent scarfolders to learn 3D level design

Memory unlocked.

This is beautiful

Were the dinosaurs also rotated by doors?

I thiiiink that was a separate entity type

Oh I would have been obsessed with this as a kid
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