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level designer tool dev from 16 year old freya making maps for millennial roblox the gizmo is moved by invisible doors

199,520 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Freya Holmér profil fotoğrafı
Freya Holmér1 yıl önce

see to translate objects you parent them to invisible func_doors in the skybox with the same width as the desired translation, open those doors, unparent, and then close the doors, so they can be reused again from one of my first videos on youtube

banach's demonic reincarnation profil fotoğrafı
banach's demonic reincarnation1 yıl önce

it hurts to watch, hammer editing would be much faster 😭 but it's impressive that it works

Freya Holmér profil fotoğrafı
Freya Holmér1 yıl önce

I mean, I did make this in hammer! the idea was to be able to create unique geo and whatnot in the map (without knowing how to use hammer)

xezrunner profil fotoğrafı
xezrunner1 yıl önce

You made this?! I never would have guessed. 🤯 I remember playing this (or an adaptation for Portal) back in like 2013, before taking the courage to check out Hammer.

softyoda profil fotoğrafı
softyoda1 yıl önce

Halo 3 and mostly halo reach were excellent scarfolders to learn 3D level design

ZooL profil fotoğrafı
ZooL1 yıl önce

Memory unlocked.

Lucretiel 🦀 profil fotoğrafı
Lucretiel 🦀1 yıl önce

This is beautiful

Robin-Yann Storm profil fotoğrafı
Robin-Yann Storm1 yıl önce

Were the dinosaurs also rotated by doors?

Freya Holmér profil fotoğrafı
Freya Holmér1 yıl önce

I thiiiink that was a separate entity type

goba profil fotoğrafı
goba1 yıl önce

Oh I would have been obsessed with this as a kid

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