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LLama3 + Godot = "living NPCs" 🤯 All running on device. Zero cost. 100% private.
331,632 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

could make fun wrapper for your AI therapist this way

:) I'd look at RimWorld for cool ideas to make the NPCs interesting. Every playthrough is a weird, unique, emergent story of a little colony, I think this could have a chance to reach those levels and some.

RimWorld is a huge inspiration. I’m sure I can integrate needs, wants and relationship with NPC/player into the system prompt for Llama3, so it can voice those thoughts into words. Could build relationships by having them interact with each other and build this whole side story through that and just those needs dynamically. So many posibilities to explore.

compile it to webgpu

Might come soon 👀

My controversial game dev opinion has always been that "lifelike NPCs with unlimited dialogue" sounds like a cool and desirable thing, but in practice most gamers would consider it a chore since there would be no definitive path or closure with these 🤷🏻♂️

she seems actually nice i wonder if as next steps you can give it agent like levels intent, reasoning, acting, speaking

I might not be able to sleep the next weeks

Oh man, I've been thinking something like this would be SO cool Currently trying a slightly different approach doing on phone models instead of ollama.

I’d give you 873 internet points if you open-sourced this. Super keen to learn how you pulled this off.
