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Made a whole 3D game from one 2D drawing using GPT-6 Astra and Tripo Smart Mesh P2.0 → Tripo made the 3D model in seconds → Astra built an endless runner around my character Astra did the coding, I did the losing Free Tripo credits in the comments

91,814 次观看 • 1 天前 •via X (Twitter)

38 条评论

Morteza 的头像
Morteza1 天前

Got this awesome Tripo invite link! Score up to 60% off your subscription plus 500 bonus credits — definitely give it a shot. Invite link: Discount code: TRIPOCREW

Morteza 的头像
Morteza1 天前

Want to beat my score? The game runs right in your browser

BloFin Wallet 的头像
BloFin Wallet1 天前

This is dope!!

Morteza 的头像
Morteza1 天前

Appreciate it BloFin 🫡 didn't expect it from you tbh

Holly 的头像
Holly1 天前

Turning one 2D drawing into a playable 3D game is seriously impressive.

0xSipani 的头像
0xSipani1 天前

Where are we even heading? Everything is becoming so easy with AI

Efe 的头像
Efe1 天前

AI can build the runner, but apparently we're still in charge of missing the jumps 😂 Someone also rebuilt the fake-ad shooter so we can finally make the bad decisions ourselves.

Morteza 的头像
Morteza1 天前

Hehe that's cool man

Rshhad 的头像
Rshhad1 天前

All this with AI only?

Morteza 的头像
Morteza1 天前

Hehe yes sir

FinovateX1 的头像
FinovateX11 天前

The Free Tripo angle here is genuinely worth paying attention to.

Somi Sa ✨ 的头像
Somi Sa ✨1 天前

Made 2D art into a playable game. Pretty wild

Ingresso 的头像
Ingresso1 天前

Impressive how Tripo speeds up model creation, wow

Happy Hill 🚺 的头像
Happy Hill 🚺1 天前

That’s insane! Can’t believe how fast tech is moving! 🚀

Nmeso 的头像
Nmeso1 天前

Astra really said “you handle the gameplay, I’ll handle the game” 😂

NJ 的头像
NJ1 天前

Real legend ❤️

Morteza 的头像
Morteza1 天前

Brooo 🙌🏻

kimiloo 的头像
kimiloo1 天前

getting roasted by your own game over screen is ruthless

₿ A R I N E K A ✪ 的头像
₿ A R I N E K A ✪1 天前

AI has really come a long way......5 years ago all these didn't exist😅

Dipen Vaja 的头像
Dipen Vaja1 天前

The fastest way to learn game dev is apparently letting the model build the runner, then volunteering as QA by losing repeatedly. The loop is beautifully honest.

delulaᴗ✧ 的头像
delulaᴗ✧1 天前

astra and tripo make this workflow look wild

Morteza 的头像
Morteza1 天前

Hehe yeah exactly have you ever tried it yourself before

AI Mastery Guide 的头像
AI Mastery Guide1 天前

astra did the coding lol relatable

刘朝 Zhao Liu 的头像
刘朝 Zhao Liu1 天前

The interesting split is clear: Tripo handles asset synthesis, Astra handles game logic. That modular boundary makes the workflow reproducible—swap the asset generator, then benchmark gameplay, tooling, and recovery separately.

MEHI 的头像
MEHI1 天前

The wild part is how quickly the gap between “I drew this” and “I can play this” is disappearing

Gregor 的头像
Gregor1 天前

The pipeline from sketch to playable is genuinely compressed now. The remaining gap is game feel, the part where you have to lose thirty times before you know what to actually fix.

Liam | AI Tools & News 的头像
Liam | AI Tools & News1 天前

2D drawing to a playable game is crazy.

Duck Daily 🦆 的头像
Duck Daily 🦆1 天前

wow that sounds insane tbh

Sanskriti Naruka 的头像
Sanskriti Naruka1 天前

So good man!!

Morteza 的头像
Morteza1 天前

Hehe thx did you play the game

Kimia 的头像
Kimia1 天前

That’s amazing bro

Morteza 的头像
Morteza1 天前

Thanks so much dear kimia

SULTAN 的头像
SULTAN1 天前

the losing part is relatable

Aditi 的头像
Aditi1 天前

dang crazyy

Chan. 的头像
Chan.1 天前

that's some next level creativity right there

YAARRR 的头像
YAARRR1 天前

that sounds like a genuinely fun project to build!

𝐁𝐞𝐧𝐳  的头像
𝐁𝐞𝐧𝐳 1 天前

astra really cooked up that game fast

Tony 的头像
Tony1 天前

Building your own game and immediately losing at it 😂 At least you know who to contact about the difficulty.

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