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Made an open-source one that does the same thing, and there's a Blender extension available for it now too.
216,158 просмотров • 14 дней назад •via X (Twitter)
Комментарии: 50

Pre Adobe buying out mixamo and effectively arching jt - that team brought so much aliveness to the web. Good to see this vitality coming back. Are you planning to use h3 minimax to generate content?

I hadn't really thought about it yet😅 I open-sourced this project cuz I was originally working on robot retargeting and posted a few demos. The X algorithm pushed that content to some game developers, and they said the workflow could be used for MixamoRig. So I gave it a try, saw it worked okay, and decided to open-source it. I'll consider your idea and see if I can work it into my pipeline, and it's actually something I'd love to work on as well. It's just that my main focus rn is still pretty heavily on retargeting for robotics. If I get to a point later on where I feel like what I've built is solid enough to put out as an open-source project, I'll definitely open-source it.

im looking for a lightweight technology to do this in my app for something similar to Miku Miku Dance, the idea is to load a dance reference video and the visualizer to show the dancing 3D model of Hatsune Miku... how "lightweight" is your tool? i need to keep GPU use very low since everything in my app uses like 10% cpu combined and virtually no Ram

dont need gpu...

What 👀

Do you understand what you just provided people

I can roughly get that from the growth rate of this post's likes.😂 I feel like I need to shout out the game developers who left comments on my demo post a while back. If they hadn't, I honestly wouldn't even know what Mixamo Rig is. Also, when I first released the initial version of Motion2MixamoRig, some friends on X from the games industry voluntarily tested the pipeline for me and told me what could be improved and why can this robot retargeting pipeline be applied to game development. I really appreciate them.

感谢!

An open source tool for rigging is great news.

bless you

有 Blender 插件就省事多了,整套流程都能在里面跑完吗?

嗯,只要依赖包事先安装好,选择想转换动作的人物动作视频,一键生成对应动作的Y-Bot Mixamo rig。但是精度方面,我必须承认还是有缺陷的,比如说,最明显的就是手部的动作,现在是没有去重定向的

the blender one looks pretty ass tho not very accurate missing a lot of positions

Bro just saved lives casually 😭🔥

game developers and robotics developer are friends

let´s try it, i had two addons that works fine, not perfect, I will tag you in the result.

你这个是用的GVHMR吧,我也做了个类似的,GVHMR对复杂的动作估计能力有点弱,比如空翻,虽然整体上看上去可以,其实人物还是会有点漂移,轨迹不准和抖动,有时候相机估计不准,需要加约束和平滑。

有推荐的解决漂移的方案吗,我现在也是觉得这个问题比较棘手

blender 中我没有试过,但在houdini测试过,先通过场景中的关键点追踪相机,反求出相机再输入给模型,可以解决一些漂移。

is that a ufo in the sky?

手动交互设计

The Blender integration matters more than people realize. Closed-source 3D tools lock you into their pipeline — your assets, your node graphs, your entire workflow becomes unmigratable. Open-source isn't just about cost; it's about owning your

@adollar47

Can this apply to other rig rather than mixamo?

Can you give me some examples?

If I don’t want to track an existing person and instead want to create my own animation for a documentary, can the agent do that? For example, if I connect my agent and ask it to create a walking-style animation, will it be able to do it?

I think there are already some developers working on this feature on X, or something like that. @grok Can you list the authors/acc and projects on X currently developing similar features for rockmate?

@grok I'm also considering building this feature on my end, so stay tuned.

@grok I would love try 😭, I want that so badly

@grok Check this, i think it is useful

不能很好地复现人类的韵律感,比较生硬,动作的收尾回弹都不明显。

Legend. I'm using this.

Open-sourcing this with a Blender extension is such a strong launch.

robot retargeting finding a second life in game animation is a pretty good argument for sharing the unfinished demos

See wetin he give us for free😭❤️

Feet slide

Yes, that issue is still there.

I'm working on a multi-character version of this for blender. The hype is real; results are this good. Exciting stuff for indie studios

A Blender extension for Mixamo rig conversion removes a tedious step.

MacBook可以使用吗

可以的,我就是在 MacBook 上开发的

好的,非常感谢

Liu you da life saver

@CoffeeVectors This is great! I was about to create one actually, so testing it right now! 🙌🏻

Is it free? How does it work?

Yes, it's free check this

Amazing if it works

@AkumaMikoVT - thought you might find this useful.

I wish it was this easy to get it from here and into a game smoothly but it’s a bit tougher but this is really dope though!

Damn fire
