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Made with Flow by Fiuza.motion #aftereffects #aescripts #flow Recently, I had the chance to be part of this amazing project for Riot Games. Here are some motion pieces I created for the new Valorant Champions Tour Americas promo video. I had the chance to explore glitch effects and textures...

21,210 просмотров • 2 месяцев назад •via X (Twitter)

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There's something about design that truly makes me happy. Before I was diagnosed with a complete SCI, I loved building thing with my hands and trying to make them unique and beautiful. The accident didn't just take my mobility, it robbed me of my creative drive. I didn't I would ever get that back that was up until Neuralink came into the picture. I was very serious about applying but just couldn't bring myself to do it. Then Noland Arbaugh comes into the picture and I see his video and I saw how passionate he was toward the whole ide and that was like a switch. I want to thank Noland because if I hadn't seen that video I wouldn't be typing this message with my thoughts. So the day I gained control of the device I had the guys install Autodesk Fusion and the first night I had my first part designed by BCI. I have been designing things non-stop since. Now lets talk tools and the first one is the ArcDroid it is a CNC robot that holds a plasma torch and can cut profiles in sheet metal. I have made numerous signs, letters and parts with this and i love it. I have also had the chance to help the local high school install and setup their CNC plasma table. I love being able to share my knowledge with others and show new technology to kids that want to learn. The next one everybody is more familiar with is the Bambu Lab X1C. It is my first 3D printer and I had no idea how dang handy these things were! I can go from thought, Neuralink, Fusion, X1C and poof! You have your part all in a matter of like a hour. I make everything from parts for my wheelchair or RC ✈ to toys for my nephew. These devices have completely changed my life. I now have my creative outlet back and I'm not done looking for new things to try. I'm thinking a laser next!!!😎 Thank you Elon Musk for the opportunity to showcase my skills, I'm extremely grateful🙏

Alex Conley

43,135 просмотров • 7 месяцев назад

So much of my time here I have spend dreaming. Dreaming for the day that has now arrived. For years I spend my days grinding to fulfill a promise made by a 25 year old right after having the biggest night of his life. Midnight夏季Breeze sold out in 30 minutes. And for someone who had less then 5000$ in the bank, suddenly making 1.5 million dollars was kind of insane. Euphoric I said "v2 will come for those who hold a breeze" Little did I know how much that single promise would affect my life. I have spend majority of my late 20s painting this world. And been very critical of what this space is about. I wanted to be a voice you could rely on. Someone that shows up, is approachable, but also be the change I'd want to see. Everyday looked the same for me, make coffee, walk dog, turn on pc, paint until dinner, walk the dog again. I sometimes quite literally went insane. The pressure was high. I had to make this project real. And there was always so much to do. Art direct, animate, color grade , composite, 3d , sound effects , music, development, management like countless hats to wear all the time. The Vision however, called me. There was no way I was gonna give up, or quit. Though every vibre in me wanted to. My health , my personal life, they demanded it. But I did not stop. And that persistence has let to today. It has let to an industry that doesn't care. A timeline that can only talk about something if its $ related. And a world that is more chaotic then ever before. And amidst it all, I fulfilled my promise. Fragments of the Lonely Road is here. And I do not think you will ever understand what it means. But, I do know, that this art. This project. This vision. It has been worth it. So now, if you made it all the way down here. I want you to rally. I want you to make noise. I want you to share with the world what this is about. I want you to be the storm that says, "shit can be different". And I will be the wave, and show, why that's the case. GM. STAY BREEZY AND... (you say it in the comments!)

Dutchtide.eth

23,943 просмотров • 9 месяцев назад

I regret to inform my iRacing friends that I have been suspended from the iRacing service as well as the upcoming Coke Series race at Iowa for “intentionally causing a caution” during the eNASCAR race at Kansas. This is of course pending an ongoing appeal process that JRM and I are going through while this is still playing out. I’m simply stunned at this ruling and I want to be perfectly clear… I did not, nor would I ever, intentionally spin to bring out a caution. I have far too much respect for the folks I represent and the people I race with to do so. The attached replay clearly shows me trying to gain control of the car after receiving suspension damage from an impact with the wall, and unfortunately I failed to do so. A mistake on my part no doubt, but nothing close to substantiating the claim that I had intent to manipulate the race. My replay is up here and my twitch vod is available for anyone who wants to view it showing my perspective of the incident… I have absolutely nothing to hide. None of those things (my replay, telemetry, or stream view) were utilized by the decision makers before coming to their conclusion. It is my hope that with this information provided in the appeal process, that it will clear my name of any wrongdoing. Regardless of their eventual decision, my conscience is clear on the matter and I take solace in knowing that I did nothing in line with what they have accused me of. I’m grateful to JRM for their continued support and the work they’re doing in attempting to get this ruling overturned. I apologize to them that they had to waste time dealing with this nonsense. I hate that I may not be behind the wheel for them in the #8 at Iowa because it truly is an awesome privilege being in this series, but I look forward to racing whenever that return might be. I reckon I’ll be back on iRacing when my suspension is up or this appeal is rightfully reversed. Hopefully by then I’ll have learned my lesson and be better at saving wrecked cars with unrepairable suspension damage. Maybe with the new build it’ll be easier, who knows. I guess we’ll see! ✌️

Blake McCandless

487,696 просмотров • 1 год назад

My experience as a Defenders fan going to STL America's Center & The Dome for an away game. This was a solo trip, did not bring my family on this one. The St. Louis Battlehawks home games truly are one of the special environments for United Football League. I’ve been to 4 AWAY games for DC Defenders over the last 12 months and the environment for this one was fired up! They definitely should NOT move STL to a soccer stadium if they keep showing out like they did yesterday. I got to my hotel at 1AM on game day after a late flight from the west coast. I woke up 6 hours later, walked towards the stadium and randomly caught the STL player walk-ins. Then, I walked over to the tailgate and met up with The Bottom Line and enjoyed some mimosas and breakfast burritos with Ed Ploeger and his gang. Thanks for the hospitality! I was able to get him a signed Sam Kidd jersey as a thanks for all he does for the UFL community! After the tailgate, got in for gate drop at 0930, and went straight down to the field. I was able to say hi to a few players and talk with Steven McCrane as his son was nailing 50+ yard field goals with ease. Chatted up and made peace with a few STL fans around me. Once the game started, they had the place LOUD, and my watch kept alerting me that my hearing was getting damaged 🤣 . Being there for the first ever 4 point field goal by Matt McCrane made the travel worth it. After the home fans had a few rounds of beers, the heckling began (which was expected), but I had to pop about 6 beach balls/🎈 as I became the 🎯 for drunk fans as the only DC fan in the section. I tossed the balls back a few times until I immediately got hit with about 3 balls in a row. So that part was a bit of a let down, as I was just trying to enjoy a game. The halftime show was great. Overall, the game experience itself left something to be desired with the penalties and getting harassed by fans who were clearly recording trying to get rage bait engagement on 🎥. Probably won’t be going back to a STL game again, but I’m glad got to check it out! Pregame/Tailgate: 5/5 Halftime: 5/5 Game experience: 3/5 Getting to/from stadium: 5/5

UFL T1SDALE

17,534 просмотров • 3 месяцев назад

We said goodbye to our beloved Odom last night as it was his time to go. To say I am devastated would be an understatement because that dog has saved my life more times than I could even begin to fathom. To be with him at the end of his amazing life was an honor I do not take for granted. Most of my days and routines over the last few years were centered around him and ensuring that he received what he needed. Whether it was receiving insulin for his diabetes at the same times every day or planning walks and meals to accommodate what worked best for him, my schedule revolved around what he needed. To some, this might seem like a nuisance. For me, it made me better. I made his routines my routines. Walking him twice a day gave me time to reflect and appreciate all of the good in my life. Planning time for his exercise ensured I did the same for myself. Being immediately anchored by his weight on a walk because he wanted to appreciate something he had noticed taught me to slow down and take in moments in a way I wasn’t used to. His routine was my routine, and it made me better. When I first saw him at the Edmonton Humane Society Society, I wasn’t ready for a dog. My brother Alec was there, and he saw me with Odom, and he knew that I was in love immediately. I didn’t find Odom, but Odom found me. I left, not taking him home and immediately knew it was a mistake, and that he was meant to be in my life. I went to the Edmonton Humane Society the next day, 30 minutes before it opened, to ensure that I would be the first person to go through the doors. I headed straight for where Odom was, and he came home with me that day. With all of the ups and downs I have had in my life since, my love and pride in that dog were a constant. I am terribly sad, and I am taking solace in this quote from Andrew Garfield on grief: “This is all the unexpressed love, the grief that will remain with us until we pass because we never get enough time with each other, no matter if someone lives till 60, 15, or 99.” I love that dog because that dog loved me. Bye Odom…You will always be my best friend.

George Couros

35,316 просмотров • 2 лет назад

i wanted to tell you how we made the visuals for nerve-bloom i did it with Natalia Kleszczewska and Natalie Liu . Natalia Kleszczewska is a painter , she painted the creatures and the backgrounds . Natalie Liu is a computer graphics director , she shaped the digital dimension of the work . my role in it was a creative director , bringing in the singer-songwriter tradition , where emotionally precise things happen inside the structure of a song . i guided colour pallettes , textures and the environments the music happens in . to make this possible , during the process , natalia often had to paint many shapes and sizes , different textures and layers of colours . natalie then developed the visuals, designing and overseeing CGI elements , and finding ways for the digital to sit organically alongside Natalia’s world . and include my dramaturgy and creative direction. we spent 7 months talking and working together , dedicated to relish in the craft of blending hand-made visuals with digital experimentation , 3D design and commit it to physical display technology . a lot of time was spent on researching different tools and techniques to find what worked best at each stage in the song . like i’ve done before , i wanted to merge old things with tech , giving it soul & a meaning . to paint a painting is an analog craft but computer programming is craftmanship too !! and both can co-exist , .....encouraging each other to bloom even further towards a mutual world . there is a tradition in pop music for the mucisian to choose a video director . in the art world , this is called “curation” , but where we came from , it was natural that the musician would have strong opinions on what your song needed , which mood , colours , textures & storyline . today this is called “creative director” and it is something we didn’t credit ourselves with in the 90s , but i am starting to understand this better now . i don´t think of me as a visual artist . because my heart is music . everything i do comes from a sonic point of view . this is something i have called “sonic symbolism” , sound made visual , a reverse synesthesia . when you listen to a song for the first time , it is like swallowing a whale , you need to feel the whole musical sculpture in one go . the structure of a song has always been extremely important to me : what shape it is . this is part of the craft of being a singer-songwriter ........... we are tune sculpturors ....... since i am talking about the visuals for nerve bloom it is impossible to not mention the avatars in my music videos . they have replaced the storyteller with anattempt to connect to the more universal element of music , through animation, avatars , puppetry both digital and analog . for me they are marionettes in a puppet-theatre , hopefully in a similar realm as the jungian archetypes ( which we all can act out the characteristics of ...) .... i feel nerve-bloom is a natural continuation .... an animated avatar archetype singing you a song ––––– Avatars, animation and archetypes: Nerve Bloom (remix) – on display at Listasafn Íslands / National Gallery of Iceland until September 20th 2026. The production of this film was made possible with the generous support of #bottegaveneta.

björk

1,294,404 просмотров • 1 месяц назад

As a graphics engine coder I think when you look at a flickering bug like this one in the video below it’s not immediately obvious what is going on. The key here is observation - to study this flickering/bugged render carefully - what do we see? Firstly for me it was very obvious that nearly all of the scene shadows were flashing on and off - but (but!) there was a secondary issue where some buildings and parts of the sky were also flashing purple. Hmmmm. Interesting. I initially thought then this might be two separate bugs - but because the sky purple element could only based on full screen post fx and not 3D rendering I looked at this first with a few GPU captures to step through all our post processing to find the rendering stage which made these pixels turn purple: When I did this I found the colour 3D texture LUT grading that makes our different biomes have unique colour palettes was going very wrong - colours near 0 or 1 were wrapping and making the purple elements that we see in the said sky and base parts. The only way this could happen was if the texture was corrupt (which it was not) or if the 3D texture sampling was wrapping and not clamped as intended. That was the Eureka moment - because if the post fx had the wrong texture sampler then the disappearing shadows which also require an exact texture sampler for comparing depth might be also wrong because of the same kind of texture sampling issue! So with this idea that the engine was using the wrong texture samplers, but only in very high draw call scenes like the big base here I the looked at some engine limits and found the bug very quickly - a circular dx12 descriptor buffer for samplers running out over multiple frames, reusing the wrong data for new scenes inflight. Hence the flickering, as the GPU randomly got wrong samplers for some post textures or shadow depth. Easy to fix with triple limits for future expansion and also adding an assert/debug spam in case this limit is ever reached again - QA testers would see this message and report if they ever saw a flicker with this style of bug. My bug and my bad from 2017 porting NMS to DX12 without foreseeing how massively complex bases and our game would grow.

Martin Griffiths

72,701 просмотров • 1 год назад