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Magik DP loop corner to corner with wall break. Also my PC is struggling to achieve 60fps, hovering between 53-59 on most stages anyone improve performance?

22,868 görüntüleme • 9 gün önce •via X (Twitter)

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i spent 4 dollars to make this post Akali 3H single routing structure with positioning optimizations these range from bnb territory to psychotic, but mainly putting together as an example for combo limits / optimization adjustments on the fly. You can always 2 hit walljump / do single hit jM to reduce some length and maintain the routing if combo time is a concern. For the third and fourth combos, there are 2 versions - one that optimizes for limit strike damage / combo time, and one that sends in extra air normals for 5s2 oki. Just posted both as an example, but routing like this also helps bridge the gap on 5s2 damage if you'd like to use that. Notes: 1) Corner to corner, keep in mind extra normals will increase the pushback and leave you closer to corner by the end, reducing frame adv from the tumble. 2) Nearing corner (starting about 75% of the stage away) adjustment on the ender for when the tumble has less frame adv, just cram in more air normals and save your double jump. 3) Here's where you'll start to see corner adjustments - round start position, this ends up being the starter for max damage midscreen, but if you were to reach the corner after the apex of your second jump loop arc, you can squeeze in extra minimum damage for a notable increase. Fortunately also maximizes corner carry while pushing damage. 4) In corner route. Stupid hard wrt combo time, just posting as an example of combo limits. you can probably just opt for above, but it does get an extra min damage source in. Alternatively, learn an easier combo lol. Have similarly structured stuff for 2H, will probably get to it later.

SKD

20,215 görüntüleme • 3 ay önce

MR. IG🐻Prescription Play #2🏀 Ja Morant o11.5 Reb+Ast (+100) #GrindCity vs #LakeShow Film. Data. Narratives. What a great play. Show love if you want another play❤️ Lets start with the data because this man is averaging 16.8 Potential Assists across his last 9 games with 25+ minutes. We have also hammered the idea of the Lakers being a horrendous transition defense this season, and we know Ja Morant is at his most fun when he gets out in transition. Expect some easy assists on those plays here. Now as far as the Lakers, they don't hide their strategy of "you are either shooting or passing but you are not driving." While that last matchup was the one that started the drama with his comments about the coaches chewing him out mid-game, it did look like he was figuring out how to read it in the 2nd half. The Grizzlies would put Ja Morant on the wing in an ISO position, with everyone cleared out to the other side. The Lakers would have the big show EARLY help on the near side block. Ja Morant would then read the help of the big man and the weakside corner If the big and corner were helping early, he would drive and find the corner. If the big was helping and the corner wasn't, he would find the big on the opposite block. If the big AND the corner were waiting for him to drive before showing help, he would force the switch onto a lesser defender and put the Lakers into a position where they had to show help. And as far as the rebounding, Ja Morant's defensive role is simple: When there is a corner camper, matchup with the corner camper. With no Reaves, and not matching up on Luka/Lebron, we know this will be the case and should keep him in uncontested weakside rebounding position on any deep shot attempts. This is why he has had 11+ Rebound Chances in 3/4 against the Lakers.

Dr. Profit🩺

49,145 görüntüleme • 7 ay önce