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Making more progress on enemy waves and base defense in my game. (It uses a roguelike structure combining mining and base defense, with destruction / world modification as a big aspect of both.)

29,104 Aufrufe • vor 19 Tagen •via X (Twitter)

12 Kommentare

Profilbild von m0zrat
m0zratvor 19 Tagen

I would love to see a main mechanic here be sculpting moats / mazes / walls that the enemies have to traverse a la some classic tower defense games.

Profilbild von Mike Turitzin
Mike Turitzinvor 19 Tagen

I do have some ideas regarding that! I'm probably going to keep enemy pathfinding pretty simplistic, but at least stuff that slows down/damages enemies

Profilbild von Khaelis
Khaelisvor 19 Tagen

I seriously enjoy SDFs, they are such an interesting way of rendering an editable world.

Profilbild von nanimoの🍂🌧️
nanimoの🍂🌧️vor 19 Tagen

It's pretty great even the live ones can roll and tumble around

Profilbild von Mattia Merenda
Mattia Merendavor 19 Tagen

I would play this

Profilbild von Rasul Seidagul
Rasul Seidagulvor 18 Tagen

King of the hill 👑

Profilbild von STiKMAN
STiKMANvor 19 Tagen

Looks super cool

Profilbild von Feud of Crowns
Feud of Crownsvor 19 Tagen

Looks like a fun concept

Profilbild von Brian Jordan
Brian Jordanvor 18 Tagen

Awesome high level concept

Profilbild von Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定
Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定vor 18 Tagen

何故か敵を応援したくなっちゃう

Profilbild von -Ncap
-Ncapvor 19 Tagen

Almost looks like that PS1 game called "team buddies"

Profilbild von Mike Turitzin
Mike Turitzinvor 18 Tagen

Funny, that is definitely a game I had never heard of

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