Video wird geladen...
Video konnte nicht geladen werden
Making more progress on enemy waves and base defense in my game. (It uses a roguelike structure combining mining and base defense, with destruction / world modification as a big aspect of both.)
29,104 Aufrufe • vor 19 Tagen •via X (Twitter)
12 Kommentare

m0zratvor 19 Tagen
I would love to see a main mechanic here be sculpting moats / mazes / walls that the enemies have to traverse a la some classic tower defense games.

Mike Turitzinvor 19 Tagen
I do have some ideas regarding that! I'm probably going to keep enemy pathfinding pretty simplistic, but at least stuff that slows down/damages enemies

Khaelisvor 19 Tagen
I seriously enjoy SDFs, they are such an interesting way of rendering an editable world.

nanimoの🍂🌧️vor 19 Tagen
It's pretty great even the live ones can roll and tumble around

Mattia Merendavor 19 Tagen
I would play this

Rasul Seidagulvor 18 Tagen
King of the hill 👑

STiKMANvor 19 Tagen
Looks super cool

Feud of Crownsvor 19 Tagen
Looks like a fun concept

Brian Jordanvor 18 Tagen
Awesome high level concept

Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定vor 18 Tagen
何故か敵を応援したくなっちゃう

-Ncapvor 19 Tagen
Almost looks like that PS1 game called "team buddies"

Mike Turitzinvor 18 Tagen
Funny, that is definitely a game I had never heard of

