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Making more progress on enemy waves and base defense in my game. (It uses a roguelike structure combining mining and base defense, with destruction / world modification as a big aspect of both.)

29,170 次观看 • 1 个月前 •via X (Twitter)

12 条评论

m0zrat 的头像
m0zrat1 个月前

I would love to see a main mechanic here be sculpting moats / mazes / walls that the enemies have to traverse a la some classic tower defense games.

Mike Turitzin 的头像
Mike Turitzin1 个月前

I do have some ideas regarding that! I'm probably going to keep enemy pathfinding pretty simplistic, but at least stuff that slows down/damages enemies

Khaelis 的头像
Khaelis1 个月前

I seriously enjoy SDFs, they are such an interesting way of rendering an editable world.

nanimoの🍂🌧️ 的头像
nanimoの🍂🌧️1 个月前

It's pretty great even the live ones can roll and tumble around

Mattia Merenda 的头像
Mattia Merenda1 个月前

I would play this

Rasul Seidagul 的头像
Rasul Seidagul1 个月前

King of the hill 👑

STiKMAN 的头像
STiKMAN1 个月前

Looks super cool

Feud of Crowns 的头像
Feud of Crowns1 个月前

Looks like a fun concept

Brian Jordan 的头像
Brian Jordan1 个月前

Awesome high level concept

Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定 的头像
Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定1 个月前

何故か敵を応援したくなっちゃう

-Ncap 的头像
-Ncap1 个月前

Almost looks like that PS1 game called "team buddies"

Mike Turitzin 的头像
Mike Turitzin1 个月前

Funny, that is definitely a game I had never heard of

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