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Making the world feel just that more connected! Unfortunately we can't do full on custom transitions yet since v1.0 will still be on Steam Mania, BUT we're very happy about these little in game ones we've cooked up, here's a few as a tease :D

24,916 次观看 • 1 年前 •via X (Twitter)

9 条评论

Lord Worm 的头像
Lord Worm1 年前

Man, this is so clean 👌🏿 🔥

RedDeer.Games 的头像
RedDeer.Games1 年前

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Um corno com opiniões*bastante* duvidosas 的头像
Um corno com opiniões*bastante* duvidosas1 年前

wait wait, I have no idea how the code behind mania works but if this is only a 1.0 demo. Then could it be that a 2.0 made for the mania DECOMP could allow better custom cutscenes? Just curious

Sonic Megamix Mania 的头像
Sonic Megamix Mania1 年前

Yes, the eventual move to the decomp will open the door for custom coded things all over the project. But the main focus right now is finishing up all the levels in the steam version as the move to decomp will require a rewrite of all of the custom movesets/abilities.

sunky the parody gamer 的头像
sunky the parody gamer1 年前

¿When is the new version of this mod coming out?

Sonic Megamix Mania 的头像
Sonic Megamix Mania1 年前

No set-in-stone date yet but if everything goes well, late 2025, but again, things could suddenly change

Dark 的头像
Dark1 年前

Why not just use decomps? Makes more sense to do so because you can actually have custom code.

ZipZoomin 的头像
ZipZoomin1 年前

Will there be an option to download just the levels as a pack without the new characters/moves?

Sonic Megamix Mania 的头像
Sonic Megamix Mania1 年前

No, there won't be, All the levels are heavily designed around the new moves and abilities, so not only would it just not be as fun, around half the levels would soft-lock with the player, not being able to progress.

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