Video yükleniyor...
Video Yüklenemedi
Many 3D generators output Gaussian Splats (3DGS) for fast rendering, flexible deployment, and high visual fidelity. Static 3DGS aren't world models (no dynamics/semantics) but a true world model must allow distilling 3D-consistent representations for any given time step (3DGS/meshes). This post-distillation serves a dual purpose: 1) validates physical consistency... show more
26,226 görüntüleme • 4 ay önce •via X (Twitter)
0 Yorum
Yorum bulunmuyor
Orijinal gönderinin yorumları burada görünecek
