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Marek Bakalarczuk shared some recent achievements with Quark Multiplayer, pushing Unity's capabilities to support up to 300,000 players, with the potential to reach 1 million. Learn more and sign up to try:
11 条评论

Guaranteed no serious game would ever use such a thing.

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Never ever going to have any practical application. also, doubt it works under the actual stress of 300k players (theres no way they found that many testers, the 300k is simulated somehow)

M.A.G.2 Confirmed!

I wonder how many unique assets can be loaded until performance drops, or if any instancing is used

✊

🤝

Why? Imagine trying to grind resources with 100k players getting in your way and consistently raping the game world. Imagine the amount of trolling possible.

I'm sorry what?

Wow this is gonna be crazy 😲, imagine GTA6 with million real player 😆.

Wasn't Planetside 2 a thing already?
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