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Mario Kart 3.JS - DEVLOG 2 Today's work : improved kart drift VFX, i'm still thinking of how will I have my trail particles, but it's in progress. Got the exact drift Shader from Mario Kart World using circle geometry. And mostly... #threejs #webGL #threejsjourney
24,041 görüntüleme • 1 yıl önce •via X (Twitter)
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Improved physics! The kart now features precise four-wheel colliders, each equipped with a damper. This setup accurately determines the body's rotation and position using damping physics. The cheap way would be to get the ground normal below the kart, but are we cheap ?

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It’s hard to believe this is in the browser. I don’t have words, its too good😳

From you it’s an Incredible honor with your Uno project !

Is it live?

always has been

This is looking really smooth

That’s the goal

That's so smooth. Loving the particle effects. Will you add similar yellow/white particle effects during collisions or so you have a different effect planned?

I have a lot of effects planned, so much that it’s overwhelming, but with my friend GLSL I will make it

That looks good

