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Mario Kart 3.JS - DEVLOG 2 Today's work : improved kart drift VFX, i'm still thinking of how will I have my trail particles, but it's in progress. Got the exact drift Shader from Mario Kart World using circle geometry. And mostly... #threejs #webGL #threejsjourney

24,041 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Alex profil fotoğrafı
Alex1 yıl önce

Improved physics! The kart now features precise four-wheel colliders, each equipped with a damper. This setup accurately determines the body's rotation and position using damping physics. The cheap way would be to get the ground normal below the kart, but are we cheap ?

PowerBeatsVR profil fotoğrafı
PowerBeatsVR3 yıl önce

Get ready for a full-body VR workout that’s fun, fast, and intuitive — Play PowerBeatsVR (Now on Meta Quest) 🔥

Arijit profil fotoğrafı
Arijit1 yıl önce

It’s hard to believe this is in the browser. I don’t have words, its too good😳

Alex profil fotoğrafı
Alex1 yıl önce

From you it’s an Incredible honor with your Uno project !

Alex : Subsocial profil fotoğrafı
Alex : Subsocial1 yıl önce

Is it live?

Alex profil fotoğrafı
Alex1 yıl önce

always has been

Lastraum.eth 🍕 profil fotoğrafı
Lastraum.eth 🍕1 yıl önce

This is looking really smooth

Alex profil fotoğrafı
Alex1 yıl önce

That’s the goal

The Tempest profil fotoğrafı
The Tempest1 yıl önce

That's so smooth. Loving the particle effects. Will you add similar yellow/white particle effects during collisions or so you have a different effect planned?

Alex profil fotoğrafı
Alex1 yıl önce

I have a lot of effects planned, so much that it’s overwhelming, but with my friend GLSL I will make it

Ash ▵ profil fotoğrafı
Ash ▵1 yıl önce

That looks good

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