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Marvel rivals aiming tip (go for the right side of hitbox)
1,307,786 görüntüleme • 1 yıl önce •via X (Twitter)
11 Yorum

Game should've never been in 3rd person. I don't know how some people defend this

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This has been very helpful advice

We had this exact same design flaw in the game Defiance back in 2013. It was hilariously bad for cover utilization and invoked what we in the encounter design cubicles called the “Zoolander Effect.” When we tried to argue our case to the leads, we were met with a stonewall. Making the crosshair swap sides, be more centered, or even be dynamic in a 3rd person camera mode required too many dev cycles to implement. I see these Chinese devs are cutting the same corners.

Fortnite doesn't have this problem

Linkzr got laughed at when trying to explain this and how it's unintuitive just cause he used Magik as the example character and people thought he was complaining about the big sword hitbox (he wasn't even using the sword to showcase this). this shows he was absolutely right.

You sound EXACTLY like the Asian guy on tik tok who breaks down the quality of brand name clothing

Y'all can call me a dumbass for not understanding this before this video, but bruh this helped me hot so many more shots. Like my first game after watching this I got mvp as Dr strange.

they really gotta fix this

Wow that is so ass. No wonder why kill cams showed me getting hit by shit I was no where near

Okay but what’s the crosshair for
