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Marvel Rivals features DLSS 4 with Multi Frame Generation and NVIDIA Reflex, accelerating frame rates beyond 300 FPS for a fast and responsive experience on GeForce RTX 5060. Learn More:
46,608 views • 1 year ago •via X (Twitter)
10 Comments

We can’t even use frame generation on the newer driver versions because it crashes marvel rivals

Wouldn’t this put you at a disadvantage in competitive play?

This is how it would run by default if the game wasn't developed on Unreal Engine 5.

Why is this anti-consumer giant advertising AI generated frames that increase frame response latency in a competitive game?🥴 If nvidia is really hiring such ignorant marketers, I'm available for hire and won't let you down, guarantee.

Impressive, nice, now show me the latency

for a hyper input lag? no thanks, but nice try

Fake frames

Or, you could leave that useless, latency increasing frame gen bs off, use the existing real fps, and take advantage of the lower latency provided by the real frames. Also, taking advantage of DLSS, the only thing you have done right in recent years. Keep your AI Fgen snake oil.

Nah bro the latency is awful and very felt in this game with dlss, especially when playing jeff or invisible woman

Framegen is the exact opposite of responsiveness lol, total misinformation from ngreedia.


















