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Marvel Rivals features DLSS 4 with Multi Frame Generation and NVIDIA Reflex, accelerating frame rates beyond 300 FPS for a fast and responsive experience on GeForce RTX 5060. Learn More:

46,612 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Woozy 𝕏
Woozy 𝕏vor 1 Jahr

We can’t even use frame generation on the newer driver versions because it crashes marvel rivals

Profilbild von Divine Conqueror🇵🇷
Divine Conqueror🇵🇷vor 1 Jahr

Wouldn’t this put you at a disadvantage in competitive play?

Profilbild von Mitch the Skeleton
Mitch the Skeletonvor 1 Jahr

This is how it would run by default if the game wasn't developed on Unreal Engine 5.

Profilbild von Sound of Sarcasm
Sound of Sarcasmvor 1 Jahr

Why is this anti-consumer giant advertising AI generated frames that increase frame response latency in a competitive game?🥴 If nvidia is really hiring such ignorant marketers, I'm available for hire and won't let you down, guarantee.

Profilbild von 1holtei
1holteivor 1 Jahr

Impressive, nice, now show me the latency

Profilbild von Gato? 彡 ゴゴ
Gato? 彡 ゴゴvor 1 Jahr

for a hyper input lag? no thanks, but nice try

Profilbild von Michowski
Michowskivor 1 Jahr

Fake frames

Profilbild von Sonriah
Sonriahvor 1 Jahr

Or, you could leave that useless, latency increasing frame gen bs off, use the existing real fps, and take advantage of the lower latency provided by the real frames. Also, taking advantage of DLSS, the only thing you have done right in recent years. Keep your AI Fgen snake oil.

Profilbild von Dragunnitum
Dragunnitumvor 1 Jahr

Nah bro the latency is awful and very felt in this game with dlss, especially when playing jeff or invisible woman

Profilbild von Vex
Vexvor 1 Jahr

Framegen is the exact opposite of responsiveness lol, total misinformation from ngreedia.

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#Battlefield6 NVIDIA DLSS 4 Reveal Trailer 📽️ The game includes support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, DLAA, and NVIDIA Reflex. Desktop GPUs Performance At 4K, Ultra settings, DLSS 4 with Multi Frame Generation and DLSS Super Resolution multiply Battlefield 6's GeForce RTX 50 Series frame rates by an average of 3.8X. ▪️ GeForce RTX 5090 performance rockets to over 470 FPS. ▪️ GeForce RTX 5080 exceeds 330 FPS. ▪️ GeForce RTX 5070 Ti is in touching distance of 300 FPS. ▪️ GeForce RTX 5070 surpasses 230 FPS. At 2560x1440, Ultra settings, DLSS 4 with Multi Frame Generation and DLSS Super Resolution increase Battlefield 6 frame rates by an average of 3X. ▪️ GeForce RTX 5090 runs at almost 600 FPS. ▪️ GeForce RTX 5060 Ti over 240 FPS. At 1920x1080, Ultra settings, the combination of DLSS 4 with Multi Frame Generation and DLSS Super Resolution boost Battlefield 6’s GeForce RTX 50 Series frame rates by an average of 2.9X. ▪️ Allowing every GPU in NVIDIA's line-up to play at over 230 FPS, maxing out at over 740 FPS on the GeForce RTX 5090. Laptop GPUs Performance GeForce RTX 50 Series Laptop GPUs benefit similarly from DLSS 4 with Multi Frame Generation and DLSS Super Resolution, with Battlefield 6 frame rates multiplied by 3X on average at 2560x1600, with Ultra settings, enabling performance of up to 360 FPS. At 1920x1080, Ultra settings, GeForce RTX 50 Series Laptop GPU performance increases by 2.8X on average, enabling Battlefield 6 frame rates to surpass 480 FPS, and the range to run at over 200 frames per second.

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