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Marvel Rivals features DLSS 4 with Multi Frame Generation and NVIDIA Reflex, accelerating frame rates beyond 300 FPS for a fast and responsive experience on GeForce RTX 5060. Learn More:

46,612 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Woozy 𝕏
Woozy 𝕏1 год назад

We can’t even use frame generation on the newer driver versions because it crashes marvel rivals

Фото профиля Divine Conqueror🇵🇷
Divine Conqueror🇵🇷1 год назад

Wouldn’t this put you at a disadvantage in competitive play?

Фото профиля Mitch the Skeleton
Mitch the Skeleton1 год назад

This is how it would run by default if the game wasn't developed on Unreal Engine 5.

Фото профиля Sound of Sarcasm
Sound of Sarcasm1 год назад

Why is this anti-consumer giant advertising AI generated frames that increase frame response latency in a competitive game?🥴 If nvidia is really hiring such ignorant marketers, I'm available for hire and won't let you down, guarantee.

Фото профиля 1holtei
1holtei1 год назад

Impressive, nice, now show me the latency

Фото профиля Gato? 彡 ゴゴ
Gato? 彡 ゴゴ1 год назад

for a hyper input lag? no thanks, but nice try

Фото профиля Michowski
Michowski1 год назад

Fake frames

Фото профиля Sonriah
Sonriah1 год назад

Or, you could leave that useless, latency increasing frame gen bs off, use the existing real fps, and take advantage of the lower latency provided by the real frames. Also, taking advantage of DLSS, the only thing you have done right in recent years. Keep your AI Fgen snake oil.

Фото профиля Dragunnitum
Dragunnitum1 год назад

Nah bro the latency is awful and very felt in this game with dlss, especially when playing jeff or invisible woman

Фото профиля Vex
Vex1 год назад

Framegen is the exact opposite of responsiveness lol, total misinformation from ngreedia.

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