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MARVEL RIVALS RANKED IS COOKED #marvelrivals
141,148 views • 1 year ago •via X (Twitter)
11 Comments

Eh not really true in my experience, seen a bunch of healers MVPs or SVPs just for healing stats when others had more finals, also seen tanks get it for less finals than dps but a lot of damage blocked.. if we complain about this then finals won’t mean anything for ace at all

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You're doing this for clicks. Individual performance has always been calculated in the total since day one. They just increased the value of how much it is worth towards your climb this season. The other factors are still there. This is a kneejerk reaction conversation.

I've said it's gotta go since Jan - Feb 👍 But it's way worse now

It's poorly implemented but not against the idea

So my peak was 278 overall This season I’m slowly climbing BUT it’s getting hard. Playing support seems like I either get a +17 or a -20+ If you’re M(S)VP you should get extra +5 but that’s it. Performance based to this extreme hurts supports immensely

Wouldn't it make more sense to take the performance statistics of people in the same rank or around the same rank and then weigh your stats against the overall average? If I lose the game but drop generational stats for my role, that'd be super easy to quantify and adjust MMR.

Maybe the majority of the playerbase just isnt as good as they thought and now they finally realite it 🤷🏻♂️ And is it really a surprise tjaz SVP loses less points than everyone else in the team? Like that shouöd be common sense. Just overreacting once again over nothing 🤷🏻♂️

As I said previously for NA the huge loss in player count by 46% and core shippers from OW going back by another 22% that means 68% of the player base is gone. People care less about ranked inting/rage quitting and deranking has become a mass issue. It's literally OW1 over again

I mean, instead of just reverting it cause it wasn't right the first time. Give them time to make adjustments (as long as they do so soon and then keep up with updates to tune it better). Cause I like being able to salvage some score on a game where a teammate is throwing.

its not a bad idea, but everything should be measured correctly, healers should gain more if they outheal everyone, and tanks should go off damage blocked and damage, maybe even add a diff stat to tank, cause everybody is qing dps and its a sad world
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