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Marvel Rivals white rim light effect in blender Eevee from this weekend. Simple camera based with geo nodes and shader editor no lighting involved. Then comped with some chromatic aberration Was doing some render ended up trying that out Nodes screen in thread below🧵

104,745 次观看 • 1 年前 •via X (Twitter)

11 条评论

Paul Ruano-Borbalan 的头像
Paul Ruano-Borbalan1 年前

Simple dot product with camera x angle that I expose as an attribute to use in shader editor

Paul Ruano-Borbalan 的头像
Paul Ruano-Borbalan1 年前

Comping it in shader and exposing the rim like with app output for the compositing editor

Paul Ruano-Borbalan 的头像
Paul Ruano-Borbalan1 年前

Adding fake chromatic aberration with the rim mask translated and colored Nothing fancy here

Pwnage 的头像
Pwnage1 年前

Happy Halloween! Step into the spooky season with the Zenblade 65 keyboard’s festive rgb glow and the precision of the BLG Stormbreaker mouse. Whether it’s tricks or treats, this setup’s ready to slay! Configure your own setup: #GamingVibes #PwnageHalloween #TrickOrTreat2024

DoctorBro 的头像
DoctorBro1 年前

If its of any use, the dot product can also be done without the extra geometry nodes so you can keep everything in the shader editor

Paul Ruano-Borbalan 的头像
Paul Ruano-Borbalan1 年前

Making things cleaner! Thanks a lot for sharing <3

Vertex 的头像
Vertex1 年前

Looks beautiful - thank you for sharing your setup!

BrainyPixel 的头像
BrainyPixel1 年前

Killer! Nice work!!!

Theodore McKenzie 的头像
Theodore McKenzie1 年前

amazing, thanks for sharing the nodes!

NutT4y 的头像
NutT4y1 年前

Awesome!

Austin Nguyen 的头像
Austin Nguyen1 年前

Ty for posting the nodes

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