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Marvel Rivals white rim light effect in blender Eevee from this weekend. Simple camera based with geo nodes and shader editor no lighting involved. Then comped with some chromatic aberration Was doing some render ended up trying that out Nodes screen in thread below🧵

104,967 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Paul Ruano-Borbalan
Paul Ruano-Borbalanvor 1 Jahr

Simple dot product with camera x angle that I expose as an attribute to use in shader editor

Profilbild von Paul Ruano-Borbalan
Paul Ruano-Borbalanvor 1 Jahr

Comping it in shader and exposing the rim like with app output for the compositing editor

Profilbild von Paul Ruano-Borbalan
Paul Ruano-Borbalanvor 1 Jahr

Adding fake chromatic aberration with the rim mask translated and colored Nothing fancy here

Profilbild von Pwnage
Pwnagevor 1 Jahr

Happy Halloween! Step into the spooky season with the Zenblade 65 keyboard’s festive rgb glow and the precision of the BLG Stormbreaker mouse. Whether it’s tricks or treats, this setup’s ready to slay! Configure your own setup: #GamingVibes #PwnageHalloween #TrickOrTreat2024

Profilbild von DoctorBro
DoctorBrovor 1 Jahr

If its of any use, the dot product can also be done without the extra geometry nodes so you can keep everything in the shader editor

Profilbild von Paul Ruano-Borbalan
Paul Ruano-Borbalanvor 1 Jahr

Making things cleaner! Thanks a lot for sharing <3

Profilbild von Vertex
Vertexvor 1 Jahr

Looks beautiful - thank you for sharing your setup!

Profilbild von BrainyPixel
BrainyPixelvor 1 Jahr

Killer! Nice work!!!

Profilbild von Theodore McKenzie
Theodore McKenzievor 1 Jahr

amazing, thanks for sharing the nodes!

Profilbild von NutT4y
NutT4yvor 1 Jahr

Awesome!

Profilbild von Austin Nguyen
Austin Nguyenvor 1 Jahr

Ty for posting the nodes

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