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Memoria Exclusive Skill Preview SS [CODE: Virtual Killer]Karen Asakura Exclusive Skill: [Symmetry Liberation] Skill Effect: Launches a 10-hit chain attack at an enemy [Massive Devastation] [Critical Penetration] [Exclusive to Karen Asakura]. Additionally, if a super-downed enemy is on the field: SP usage becomes 0, and gains [Fatal Devastation]. #HeavenBurnsRed...

28,074 次观看 • 4 个月前 •via X (Twitter)

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anthropic will sell you opus 5 at $200 a month. openai will sell you gpt-5.6 at $200 a month. neither will tell you stanford and berkeley published the 5 principles to build a $100k/mo ai company on kimi k3 for $10 stanford and berkeley spent years figuring out what actually separates ai systems that work in production from ai systems that die in demos. they published the findings. anthropic and openai priced their frontier subs like nobody would read the papers. the papers are free this is dspy plus verifiers plus decomposition plus skills plus mcp. five principles from stanford, berkeley and moonshot that turn a $10/mo kimi k3 sub into an ai analyst that runs unattended. the model is public. the system is the moat five moves that turn kimi k3 into the $100k/mo company: P1 don't prompt, program (stanford dspy) -> stanford proved hand-tuned prompts don't scale. define a pipeline as modules, let the optimizer tune them -> the compiled pipeline beat expert few-shot on multi-step tasks. one line of dspy replaces a month of prompt engineering P2 don't trust the model, build verifiers (berkeley 2026) -> a compiler either accepts or rejects. a test either passes or fails. that is a verifier -> berkeley: test-suite reward hit 42.2% pass@1 on swe-bench. hybrid verifiers hit 51.0% best@26. no bigger model, just a real check P3 don't scale agents, decompose them (stanford ai index 2026) -> stanford found multi-agent gains only 2-4 percentage points. two coding agents sometimes did worse than one -> the win is role decomposition, not count. researcher, writer, reviewer, verifier, clear input, clear output, no overlap P4 don't repeat expertise, encode it as skills (kimi code) -> every session starting from zero is institutional knowledge you lost. a skill.md file makes kimi activate the workflow automatically -> week one you write the skill. month six it encodes more institutional memory than most junior employees carry P5 don't keep ai in chat, connect it to tools (mcp) -> a model that only sees what you paste is a consultant working blindfolded. mcp connects kimi to your crm, db, github, linear, slack -> the model is public. the data is yours. the connections are your moat my position, and it is the arguable one: the next $100k/mo ai company will not win because it got early access to a frontier model. it will win because it followed 5 papers that anthropic and openai are quietly hoping you never read drop your $200/mo ai sub to $10. the swarm above is what 300 kimi k3 agents look like running those 5 principles. the full playbook is in the article below

starmex

31,358 次观看 • 1 个月前

A cinematic warrior rises against impossible odds. Experience powerful action and stunning visuals with Seedance 2.5 by ImagineArt . Dynamic choreography, cinematic motion, and immersive visuals, all brought to life with Seedance 2.5. Prompt : @[Image1](image-0442b9e3-3e54-49fa-95ab-1dd25868733f) HYPERSONIC SONÍDO — SPACE-SPLITTING KATANA 15 SECONDS | 16:9 | SEEDANCE 2.5 STYLE Ultra-photorealistic live-action AAA Hollywood samurai action, cinematic fantasy realism, ARRI Alexa 65, anamorphic lens, 8K HDR, PBR materials, realistic human anatomy, physically detailed environment, dramatic volumetric lighting, high-contrast cinematic grading. Extreme hypersonic energy with controlled visual clarity. No anime/game-CGI appearance. CHARACTER LOCK Use image1 as the ONLY character reference. STRICT FACE LOCK: preserve exact facial structure, eyes, nose, jawline, skin tone, hairstyle, body proportions and clothing design throughout. Identity never changes. ONE character, ONE katana only. Katana remains physically connected to the character and saya stays at the hip until drawn. No transformation, duplication or weapon morphing. ACTION PHYSICS Supernatural Sonído-level movement: near-instant acceleration, air-stepping, gravity-direction changes and explosive directional changes. Every physical interaction must have visible cause-and-effect: foot impact → compression → shockwave → debris; blade contact → spatial distortion → delayed rift. Use 3–5 dense, solid glowing afterimages at major direction changes; afterimages briefly hold human form, then fracture into spatial glass shards. Environment reacts dynamically to speed. CAMERA One continuous cinematic take, no hard cuts. Camera movement is motivated by the action: aggressive whip-pans, low tracking, orbital pursuit, barrel-roll and rapid push/pull. Extreme angles but smooth and readable. Keep the character's face and katana blade sharp whenever visible. Background and peripheral movement become directional streaks. Dynamic FOV: wide during acceleration, tighter during impact. Controlled camera shake only on major impacts. SPEED RAMP Use precise ramping rather than constant slow motion. ULTRA FAST: 1000% during traversal and directional movement. IMPACT MOMENT: 5–10% for only 0.1s at critical blade/foot contact. Immediately return to 1000% acceleration. No unnecessary slow motion. Speed changes must visibly enhance the perception of distance, acceleration and impact. 15-SECOND ACTION 0–3s — SONÍDO BURST Character holds completely still for 0.1s. Instant acceleration creates a circular dust-pressure explosion. Vanishes and reappears above Enemy 1, stomping downward. 0.1s impact slow-motion reveals compressed air and a radial shockwave. Immediately launches to Enemy 2, delivers one ultra-fast katana slash, then rebounds from Enemy 3's shoulder. Solid afterimages remain at each transition. Camera performs an extreme but smooth whip-pan. 3–6s — AIR STEPPING Character launches upward, then steps on empty air. Each airborne step visibly compresses the atmosphere into circular distortion ripples. Changes gravity direction mid-air without losing momentum. Dives downward, strikes an enemy's raised blade, rebounds upward, rotates 360° and performs a rapid multi-target slash through four enemies. Camera barrel-rolls with the rotation while maintaining readable subject orientation. 6–9s — AFTERIMAGE SWARM Character accelerates around the enemy group in a hypersonic circular path. Five solid afterimages materialize around the real character. Six attack positions converge simultaneously from different directions. Every katana strike creates a delayed cyan-white spatial rift that remains suspended for a moment before sealing. 0.1s slow-motion at simultaneous impact, then immediate explosive acceleration. Enemies disintegrate into light particles and spatial shards, never blood.

Zar⭕on

17,934 次观看 • 13 天前

🚨 “Soon you will know who I am.” ☠️ 18,000 known or suspected terrorists are here, now, in America. That's the current estimate from Director Joe Kent of the National Counter-Terrorism Center, who just testified to that effect recently before Congress (1). They infiltrated across our open borders during the last four years of the Biden Admin. Most of these combat-experienced fighters are from the Middle East, Africa, and Indonesia, war-torn countries such as Afghanistan, Iraq, Syria, Mali, and Somalia. We are looking at not just shooters, but suicide bombers and "Fedayeen" (they fight to the death-never surrender). Many are Al Qaeda trained terrorists from Afghan training camps. Intel expert Sarah Adams has corrected her numbers assessment on the SRS podcast - Shawn Ryan Show (2) the other day, now modified to over 8,000 AQ trained. ISIS fighters along with other various Islamic Terror groups make up the other 10,000 killer-force estimate. A recent video (3) smuggled from a Taliban training camp (probably former Bagram AFB), show combat drills with skill sets comparable to our Tier 1 operators (Seals, GB, Delta). These men (and some women) are not the backwards third world ignorant natives of lore any more, so often stereotyped by the media. They are highly intelligent, clever, sinister, ruthless, and dangerous adversaries. And totally evil. 18,000 men is an Army. LET me repeat - 18,000 minimum - this is an Army of Insurgents here to kill us. Let's put it into perspective: if you divide this army into small 5-man teams, it makes 3,600 teams. Distributed equally across the US, that would be at least 72 five-man terror teams per state. Did I mention this attack would be multi-faceted on several levels? In other words, multiple swarm attacks using firearms, IEDs, vehicles and possible bio-weapons, targeting soft and hard installations, large events, transportation, communication, military installations, government offices, public safety, power and infrastructure. They will also be using camouflaged tactics, such as impersonating first-responders like Police, Fire, and Paramedics, possibly even Military. Expect mass shootings, kidnappings, suicide bombers, political assassinations, drone swarm attacks, commercial aircraft bombings, deliberate aircraft targeted crashes (think of it as a missile), arsons (cities and forests), infrastructure attacks, using the same tactics deployed against Israel. According to Europe Intel experts, AQ boasts the Israel massacre 2 years ago was a dress rehearsal for this Homeland attack against the US, striving for 50 to 60 thousand American casualties. They are going to hit where we live, work, and play.

Tony Seruga

134,682 次观看 • 6 个月前